Starfield:UC Wants You!
From Starfield Wiki
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Quick Walkthrough[edit]
- Travel to Lizzy's bar and give Lizzy the poster.
- (Optional) Use persuasion to convince her to actually put the poster up instead of throwing it away.
- Travel to the Clinic and give Dr. Pauline Keala the poster.
- (Optional) Use persuasion to convince her to actually put the poster up instead of throwing it away.
- Travel to the UC Security Office and give Chief Dalitso Pretorius the poster. She agrees to put it up without any convincing.
- Return to Zinaida for your reward
Companion Affinity[edit]
There are multiple affinity events that can happen during this mission.
Affinity | Stage | Andreja | Barrett | Sam Coe | Sarah Morgan |
---|---|---|---|---|---|
⏫︎ Loves (+50 Affinity) ▲ Likes (+25 Affinity) ▼ Dislikes (-15 Affinity) ⏬︎ Hates (-35 Affinity) | |||||
If you tell Kuipers that you are happy to lend a hand.[affinity 1] |
▼ |
- |
▼ |
▲ | |
If you tell Kuipers that you'll help, but only if you're getting paid.[affinity 2] |
▼ |
- |
- |
- | |
If you tell Kuipers that you are not interested.[affinity 3] |
▲ |
▲ |
▲ |
▲ |
- ↑ A UC military recruiter has asked the player to pass out some recruitment materials for her. The player said they're happy to lend a hand.
- ↑ A UC military recruiter has asked the player to pass out some recruitment materials for her. The player said they'll help, but only if they're getting paid.
- ↑ A UC military recruiter has asked the player to pass out some recruitment materials for her. The player said they're not interested.
Mission Stages[edit]
UC Wants You! (City_GG_Marines) | ||
---|---|---|
Stage | Finishes Mission | Mission Entry |
1 | (DEBUG: Jump the player to Bruce.) | |
2 | (DEBUG: Jump the player to Keala.) | |
3 | (DEBUG: Jump the player to Viktor.) | |
4 | (DEBUG: Jump the player back to Zinaida.) | |
5 | (DEBUG: Give the player all the required traits for the quest) | |
100 | (P1: Quest started.) I've agreed to help Gagarin's local Vanguard Recruiter - Zinaida Kuipers - distribute some recruitment materials to some local organizations. | |
110 | (P1: Player spoke to Zinaida about advice on how to get folks to play along. Close out that objective.) | |
200 | (P1: Dalitso scene complete! Mark it and check to see if the others are done!) I've dropped off the recruitment materials with Chief Pretorius. | |
205 | (P2: Player asked about why the Chief's not asking for something in return for helping Zinaida. Changes up dialogue) | |
210 | (P1: Player won Keala's speech challenge. Have her agree to put up the posters.) | |
220 | (P1: Player lost Keala's speech challenge. Have her state she's still not convinced.) | |
300 | (P1: Keala scene complete! Mark it and check to see if the others are done!) I've dropped off the recruitment materials with Doctor Keala, but there's still the opportunity for me to try and convince her to actually put them up. | |
305 | (P2: Player hit dialogue choice in Keala's scene. Get them back there if they drop out.) | |
310 | (P1: Player convinced Keala to put up the fliers) I've dropped off the recruitment materials with Doctor Keala, and managed to get her to post them around her office. | |
400 | (P2: Lizzy scene complete! Mark it and check to see if the others are done!) I've dropped off the recruitment materials with Lizzy, but haven't yet been able to get her to actually put the posters up. | |
405 | (P2: Player hit the first loop in Lizzy's scene. Get the player back there.) | |
410 | (P2: Player convinced Lizzy to put up the posters. Up the bonus count) Lizzy has both accepted delivery of the recruitment materials and agreed to put them around her bar. | |
415 | (P2: Player bribed Lizzy to take the posters. Opens up more dialogue options down the line.) | |
420 | (P3: Player won Lizzy's speech challenge) | |
430 | (P3: Player lost Lizzy's speech challenge) | |
499 | (P2: Player managed to convince everyone to put up the posters. Close out that objective) I've handed out all the recruitment materials, and convinced everyone in town to put them up. All that's left now is to speak to Zinaida and collect my reward. | |
500 | (P1: All packages handed off. Direct the player back to Zinaida.) I've handed out all the recruitment materials, but wasn't able to convince all the local organization heads to put up the posters. I can either speak to Zinaida to wrap things up or try and convince the holdouts. | |
510 | (P2: Player told Zinaida they had to bribe someone to take the posters. Opens up a new dialogue option at the end.) | |
515 | (P2: The player told Zinaida they managed to convince all the business owners to put up the signs) | |
520 | (P2: Player hit the wrap-up section of Zinaida's final scene. Get them back there if it doesn't finish.) |
Notes
- Any text displayed in angle brackets (e.g.,
<Alias=LocationHold>
) is dynamically set by the Radiant Mission system, and will be filled in with the appropriate word(s) when seen in game. - Not all entries may appear in your log; which entries appear and which entries do not depends on the manner in which the mission is done.
- Stages are not always in order of progress. This is usually the case with missions that have multiple possible outcomes or missions where certain tasks may be done in any order. Some stages may therefore repeat objectives seen in other stages.
- If an entry is marked as "Finishes Mission" it means the mission disappears from the Active Mission list, but you may still receive new entries for that mission.
- On the PC, it is possible to use the console to advance through the mission by entering
setstage City_GG_Marines stage
, wherestage
is the number of the stage you wish to complete. It is not possible to un-complete (i.e. go back) mission stages, but it is possible to clear all stages of the mission usingresetquest City_GG_Marines
.