Starfield:A Tree Grows in New Atlantis

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Help Kelton Frush recover his tree sensors.
Mission Giver: Kelton Frush
Location(s): New Atlantis
ID: City_NA_Botany01
Rewards
XP: 0
Credits ?: 0
Other Rewards: (?)
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Quick Walkthrough[edit]

  1. Meet with Kelton Frush in New Atlantis' MAST District.
  2. Retrieve 4 bio sensors in New Atlantis
  3. Return to Kelton.

Mission Stages[edit]

A Tree Grows in New Atlantis (City_NA_Botany01)
Stage Finishes Mission Mission Entry
0(DEBUG)
10(player has spoken to Kelton, been given option to take quest)
20(player has accepted quest from Kelton)
A scientist in New Atlantis named Kelton Frush has asked me to assist him in his research. I need to collect sensors scattered around the city and bring them to him so he can analyze their recordings.
30(suburbs sensor acquired)
40(bridge sensor acquired)
42(residential location reached)
44(player spoke to Kelton about residential sensor, QT update to residential sensor)
50(residential sensor location acquired)
52(commercial sensor location reached, topic available on nearby actors)
54(player talked to Kelton about commercial beacon, objective updated)
56(Kid forcegreet done)
58(player has been directed to Wen Tseng)
60(Player talked to Wen, passed initial choice)
61(Player told Wen item was important)
62(Player told Wen item was junk)
63(Player told Wen item was none of her business)
65(Player bought Commercial sensor)
66(player used xenobiology skill check to convince Wen to hand over the sensor.)
68(Wen mentioned location of sensor)
69(Player stole sensor)
70(commercial sensor acquired)
100(All sensors acquired)
I've found all of the sensors Kelton asked me to acquire. I need to deliver them to him.
110(sensors delivered to Kelton Frush)
I've delivered the sensors to Kelton, and need to wait while he analyzes the data.
120(Kelton's analysis done, ready for dialogue)
Notes
  • Any text displayed in angle brackets (e.g., <Alias=LocationHold>) is dynamically set by the Radiant Mission system, and will be filled in with the appropriate word(s) when seen in game.
  • Not all entries may appear in your log; which entries appear and which entries do not depends on the manner in which the mission is done.
  • Stages are not always in order of progress. This is usually the case with missions that have multiple possible outcomes or missions where certain tasks may be done in any order. Some stages may therefore repeat objectives seen in other stages.
  • If an entry is marked as "Finishes Mission" it means the mission disappears from the Active Mission list, but you may still receive new entries for that mission.
  • On the PC, it is possible to use the console to advance through the mission by entering setstage City_NA_Botany01 stage, where stage is the number of the stage you wish to complete. It is not possible to un-complete (i.e. go back) mission stages, but it is possible to clear all stages of the mission using resetquest City_NA_Botany01.
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