Starfield:Display of Power

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SF-qico-Misc.svg
Tag Neon with the Ebbside Strike's logo.
Location(s): None
ID: City_Neon_Gang02
Rewards
XP: 75
Credits ?: Side Medium
Other Rewards: None
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Companion Affinity[edit]

There are multiple affinity events that can happen during this mission.

Affinity Stage Andreja Barrett Sam Coe Sarah Morgan

The player has been caught gang tagging by a corrupt Security Guard. In this option, the player refuses to back down (which will probably mean combat).[affinity 1]

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The player has been caught gang tagging by a corrupt Security Guard. In this option, the player is a former Gang Member and intimidates the guard.[affinity 2]

Affinity Event for use in dialogue responses to respond to something the player says.[affinity 3]

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The player is willing to fight in a gang war, but balks at hurting any innocents.[affinity 4]

The player is eager to get involved in a gang war - and is OK if there is some collateral damage.[affinity 5]

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  1. The player has been caught gang tagging by a corrupt Security Guard. In this option, the player refuses to back down (which will probably mean combat).
  2. The player has been caught gang tagging by a corrupt Security Guard. In this option, the player is a former Gang Member and intimidates the guard.
  3. Affinity Event for use in dialogue responses to respond to something the player says.
  4. The player is willing to fight in a gang war, but balks at hurting any innocents.
  5. The player is eager to get involved in a gang war - and is OK if there is some collateral damage.

Mission Stages[edit]

Display of Power (City_Neon_Gang02)
Stage Finishes Mission Mission Entry
0(STAGE 0)
1(ON START)
100(Talked to Briggs in Gang01)
So I'm an Ebbside Striker now. Briggs said that Hatchet will give me my next gig.
200(Talked to Hatchet)
The Ebbside Strikers need to advertise that they are back and put the Disciples on notice. I need to go to three locations and hack signs so they display the Strikers logo. Hatchet warned me I may encounter some Disciple resistance, plus some of the signs are on the roofs.
300(1st sign hacked)
400(2nd sign hacked)
410(Guard Goes Hostile)
420(Guard Speech : Success)
430(Guard Speech: Failure)
440(Guard Done (Peaceful))
500(3rd sign hacked)
600(All signs toggled)
I hacked all the signs. Time to report back to Briggs at Madame Sauvage's.
700((Complete) Talked with Briggs)
Briggs was pleased at the Striker tags flying in Neon. Job done.
Notes
  • Any text displayed in angle brackets (e.g., <Alias=LocationHold>) is dynamically set by the Radiant Mission system, and will be filled in with the appropriate word(s) when seen in game.
  • Not all entries may appear in your log; which entries appear and which entries do not depends on the manner in which the mission is done.
  • Stages are not always in order of progress. This is usually the case with missions that have multiple possible outcomes or missions where certain tasks may be done in any order. Some stages may therefore repeat objectives seen in other stages.
  • If an entry is marked as "Finishes Mission" it means the mission disappears from the Active Mission list, but you may still receive new entries for that mission.
  • On the PC, it is possible to use the console to advance through the mission by entering setstage City_Neon_Gang02 stage, where stage is the number of the stage you wish to complete. It is not possible to un-complete (i.e. go back) mission stages, but it is possible to clear all stages of the mission using resetquest City_Neon_Gang02.
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