Starfield:Drinks on the House

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Please add a description for this mission
Location(s): None
ID: City_NA_Viewport03
Rewards
XP: 75
Credits ?: Misc Medium
Other Rewards: None
   


Companion Affinity[edit]

There is one affinity event that can happen during this mission.

Affinity Stage Andreja Barrett Sam Coe Sarah Morgan

The player has been asked to deal with squatters in a section of the Well in New Atlantis. These squatters have already put one acquaintance in the hospital, and are occupying a space that a questgiver needs to expand her business. Rather than attempt to engage in diplomacy, the player has elected to jump straight into combat. Interjection should be short, as a fight is imminent.[affinity 1]

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  1. The player has been asked to deal with squatters in a section of the Well in New Atlantis. These squatters have already put one acquaintance in the hospital, and are occupying a space that a questgiver needs to expand her business. Rather than attempt to engage in diplomacy, the player has elected to jump straight into combat. Interjection should be short, as a fight is imminent.

Mission Stages[edit]

Drinks on the House (City_NA_Viewport03)
Stage Finishes Mission Mission Entry
0(DEBUG)
1(startup)
10(talked to Nyssa but haven't signed on)
Nyssa has asked me for help locating a friend. I should talk to her when I'm able to assist.
15(All NPCs available for quest use)
20(mission accepted, pointed to Kay's Place)
Nyssa Marcano is looking for her friend Sasha, who was supposed to be scouting business locations in the Well. She suggested I start by asking for Sasha in Kay's Place.
30(Talked to Theresa Mason, pointed to MedBay)
I'm looking for Nyssa Marcano's friend Sasha, who might be found in MedBay in the Well.
40(Talked to Sasha, pointed to Sub 12)
Sasha Alessio landed in MedBay after tangling with some thugs in a section of the Well that might be useful for Nyssa Marcano's business. She's asked that I try and deal with them instead.
50(Player has successfully entered Sub 12 through main door)
100(Directed to Deal with Fizz)
I've found Sub 12 in the Well. Now I just need to handle the squatters who put Sasha in MedBay.
105(Player backed out of dialogue with Fizz)
110(Player picked combat with Fizz)
111(Player scene with Fizz ends, combat starts)
119(fizz speech challenge failed)
120(Fizz speech challenge success)
121(Fizz scene done, get actors moving)
150(Fizz dead)
180(Sub 12 resolved, directed to speak with Sasha)
I've resolved the situation in Sub 12, and can let both Sasha and Nyssa know that it's safe for them to use.
190(Spoke with Sasha, directed back to Nyssa)
I reported my success in Sub 12 to Sasha, and now just need to give the good news to Nyssa.
200(Quest Complete)
I found Nyssa's missing friend and helped resolve a dispute over a location for her ever-expanding business enterprise.
Notes
  • Any text displayed in angle brackets (e.g., <Alias=LocationHold>) is dynamically set by the Radiant Mission system, and will be filled in with the appropriate word(s) when seen in game.
  • Not all entries may appear in your log; which entries appear and which entries do not depends on the manner in which the mission is done.
  • Stages are not always in order of progress. This is usually the case with missions that have multiple possible outcomes or missions where certain tasks may be done in any order. Some stages may therefore repeat objectives seen in other stages.
  • If an entry is marked as "Finishes Mission" it means the mission disappears from the Active Mission list, but you may still receive new entries for that mission.
  • On the PC, it is possible to use the console to advance through the mission by entering setstage City_NA_Viewport03 stage, where stage is the number of the stage you wish to complete. It is not possible to un-complete (i.e. go back) mission stages, but it is possible to clear all stages of the mission using resetquest City_NA_Viewport03.
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