Starfield:Hunted Homesteaders

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Location(s): None
ID: OE_MP_HuntedHomesteaders
XP: 0
Credits ?: 0
Other Rewards: (?)

Mission Stages[edit]

Hunted Homesteaders (OE_MP_HuntedHomesteaders)
Stage Finishes Mission Mission Entry
0(Quest Started.)
25(* Set up NPCs.)
50(* Add Reward Key to Leader Inventory. Lock Reward Container.)
75(* Select an Alt Scene, if needed. (Default is neither))
100(Player in Range.)
110(* Use Alt Scene Dialogue #1)
120(* Use Alt Scene Dialogue #2)
150(ForceGreet Complete - Start Scene.)
200(Player talked to NPC.)
225(Player looted reward chest.)
250(Start Timer.)
300(Timer Expired: Spawn Predators.)
700(Predators are dead.)
800(Optional Quest Endings:)
810(* Leader died.)
820(* All Homesteaders died.)
825(- Some but not all Homesteaders died.)
900(End Quest.)
910(* ForceGreet Complete.)
920(* Give Bonus Reward (Item or Key) to Player.)
930(* Give Standard Reward: items, xp, and credits.)
940(* Give XP Reward.)
950(* Give access to the Store.)
990(Rewards Complete.)
  • Any text displayed in angle brackets (e.g., <Alias=LocationHold>) is dynamically set by the Radiant Mission system, and will be filled in with the appropriate word(s) when seen in game.
  • Not all entries may appear in your log; which entries appear and which entries do not depends on the manner in which the mission is done.
  • Stages are not always in order of progress. This is usually the case with missions that have multiple possible outcomes or missions where certain tasks may be done in any order. Some stages may therefore repeat objectives seen in other stages.
  • If an entry is marked as "Finishes Mission" it means the mission disappears from the Active Mission list, but you may still receive new entries for that mission.
  • On the PC, it is possible to use the console to advance through the mission by entering setstage OE_MP_HuntedHomesteaders stage, where stage is the number of the stage you wish to complete. It is not possible to un-complete (i.e. go back) mission stages, but it is possible to clear all stages of the mission using resetquest OE_MP_HuntedHomesteaders.
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