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Mission StagesEdit
Pirate Activity (RQ_Settlement_KillHostileHumans_02) | ||
---|---|---|
Stage | Finishes Mission | Mission Entry |
0 | (Kill 02: Quest Started.) | |
25 | (Kill 02: Talked to questgiver) | |
50 | (Kill 02: Quest Declined.) | |
100 | 125 | |
(Kill 02: Kill all Enemies. (Adds Primary Objective)) | 150 | |
(Kill 02: Player is Crimson Fleet. (Adds Optional Objective)) | 200 | |
(Kill 02: Boss ForceGreeted Player.) | 210 | |
220 | ||
(Kill 02"><span style="color | 230 | |
(Kill 02"><span style="color | 240 | |
(Kill 02"><span style="color | 250 | |
(Kill 02"><span style="color | 260 | |
(Kill 02"><span style="color | 300 | |
350 | (Kill 02: Player must return to Quest Giver.) | |
450 | (Kill 02: Returned to Settlement.) | |
500 | 800 | |
950 | ||
(Kill 02"><span style="color | 990 | |
(Kill 02"><span style="color | 995 | |
(Kill 02"><span style="color |
Notes
- Any text displayed in angle brackets (e.g.,
<Alias=LocationHold>
) is dynamically set by the Radiant Mission system, and will be filled in with the appropriate word(s) when seen in game. - Not all entries may appear in your log; which entries appear and which entries do not depends on the manner in which the mission is done.
- Stages are not always in order of progress. This is usually the case with missions that have multiple possible outcomes or missions where certain tasks may be done in any order. Some stages may therefore repeat objectives seen in other stages.
- If an entry is marked as "Finishes Mission" it means the mission disappears from the Active Mission list, but you may still receive new entries for that mission.
- On the PC, it is possible to use the console to advance through the mission by entering
setstage RQ_Settlement_KillHostileHumans_02 stage
, wherestage
is the number of the stage you wish to complete. It is not possible to un-complete (i.e. go back) mission stages, but it is possible to clear all stages of the mission usingresetquest RQ_Settlement_KillHostileHumans_02
.