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|Dead Stop (City_ER_Dead)|
|Stage||Finishes Mission||Mission Entry|
|1||(DEBUG: Kick off quest.)|
|2||(DEBUG: Jump to Kilman)|
|3||(DEBUG: Jump back to the Retreat)|
|4||(DEBUG: Get all the NPCs in place for the final scene)|
|5||(DEBUG: Give the player all the perks required for this quest)|
|100||(P1: Player started up the quest (triggered from Sloan's "missing worker" scene in DialogueEleos))|
I've agreed to help the Eleos Retreat find their missing construction worker - one Mr. Kilman. Retreat leader Sloan has suggested I speak to Greg D'Angelo, their security chief, who was wounded trying to find Kilman.
|110||(P2: Player told Greg what they wanted. Have the scene proceed automatically if they leave an come back.)|
|200||(P1: Scene with Greg complete. Direct the player to the cave system.)|
I've spoken to Greg. He lost Kilman's trail near a cave system outside the Retreat's territory. That seems like it'd be the best place to start looking.
|205||(P2: Kilman spotted the player. Get him in the his furniture. Triggered from a distance event on the NPC)|
|207||(P2: Player spoke to Kilman. Get him out of his cower anim)|
|210||(P1: Player asked Kilman if he's all right, which helps him trust the player (and unlocks a different player option))|
|300||(P1: Player rescued Kilman. Get him in the right package to follow the player and get everyone set up for his return scene.)|
I found Kilman. He's alive, but it sounds like he was kidnapped. I need to get us both back to the Retreat ASAP.
|390||(P2: Kick off "He's back" scene with Kilman.)|
|400||(P1: Player kicked off the "Kilman's back" scene (set from a trigger around the exterior of the location))|
Bringing back Kilman appears to have caused quite the stir. I should listen in to what's happening.
|405||(P2: Kilman's in place in his scene. Have Sloan and Monika run in.)|
|500||(P1: Scene complete. Direct the player to speak to Sloan.)|
The construction foreman - Halftown - still seems pretty upset with the leaders of the Retreat. I should speak to Sloan to collect my reward... and see if there's anything else I can help with.
|501||(P2: Player hit Sloan's 1st player choice. Get 'em back there.)|
|502||(P2: Player hit Sloan's 2nd player choice. Get 'em back there.)|
|505||(P2: Give the player their caps.)|
|510||(P3: Player negotiated a better reward with Sloan. Give them more credits in Ghost Hunt)|