Starfield:Ships

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Ships are the primary mode of transportation in the Settled Systems. Ships are used to traverse the harsh conditions of outer space, carry cargo and crew, land on planets and moons, and engage in interstellar combat. Ships are fully customizable and can be both flown and walked through, docked at starstations, and crewed with your choice of NPCs. Ships also have multiple different systems and stats to consider, including weapon stats, hull and shield levels, cargo and crew capacity, and jump range.

Ships have reactors which provide power to all systems that need it. Reactors and many other components exist in three classes, A, B, and C. Components on a ship can only be the same class or lower as the ship's reactor. Piloting ships with class B or C reactors is only possible with an upgraded (rank 3 or 4, respectively) piloting skill.

The player can own up to 8 ships. The ships also have names, which can be changed in the ship builder.

Combat[edit]

Before entering combat you should give attention to power management. As long as you feel confident you can complete the engagement, you should remove all power from the grav drive. The grav drive's only purpose in a fight would be allow you to retreat, so unless you believe the fight has become unwinnable you should not be providing power to it. Even then, the grav drive can very quickly let you escape, so you only really need to power it up on the fly.

Be warned that if you lose your shields, enemy ships may target your grav drive, removing your ability to escape.

You will most likely want to provide as much power to your shield as possible, unless you are certain of your piloting abilities or advantage over the opposing force. Early on when you are more power limited, it may make sense to not fully power the engines to allow yourself to do more damage faster. Initially you will have three weapon systems, lasers, ballistics, and missiles. A balance between the lasers and ballistics may be easier than quickly switch between the three on the fly.

Although ballistic weapons do less damage to shields, if you are powering both lasers and ballistics and they are at full capacity it can make sense to continue to fire anyway to increase the amount of damage your are doing at any single moment. This is similarly true when an enemy's shields are down and you are doing hull damage. Although the lasers do less damage to the hull than they did to the shields, it can still be advantageous to keep firing anyway.

A very basic tactic is to close the distance between you and an enemy, and begin following behind them. This allows you to easily focus on taking them down, while also giving you a small bit of extra protection from their own ship being in the way of their opponents. Be similarly wary of enemies attacking you from behind as well, as they could quickly overwhelm your shields and hull if they can continue firing on you unabated.

The Targeting Control Systems skill allows you to lock onto a target. When you are locked on, if you activate the lock on time will slow down, and you can target individual systems. This can make it easier to disable a ship for boarding, or to ensure a specific component cannot be used in the engagement anymore. The Piloting skill unlocks thrusters on its first level which allows you to maneuver faster.

Ship stats[edit]

Known ship stats, which are affected by component choice, include:

  • Reactor Class
  • Reactor Power
  • Weapon Stats
  • Particle
  • Laser
  • Ballistic
  • Missiles
  • EM
  • Fuel
  • Hull
  • Shield
  • Cargo
  • Shielded Cargo
  • Crew
  • Jump Range
  • Mobility
  • Top Speed
  • Mass

Pre-assembled Ship Classes[edit]

It is possible to purchase, steal or otherwise acquire pre-assembled ships see:Starfield:Ship Classes for a broad overview.

Customization[edit]

Ships in Starfield are fully player customizable. Between choosing your own engine and applying a new paint job, you can make your ship look and feel like your own.

Ship Editor[edit]

Ship Editor UI

The Ship Editor is a powerful tool that allows the player to modify ships they own.

The game will issue Warnings for designs that will likely have issues, and Errors and designs missing critical modules. When customizing a ship the game will display the money the vendor has, and your own money. Ships can be modified at any spaceport with a ship technician, or at an outpost with a full-size landing pad.

Locations on a ship are described via nautical terms. "Forward" and "Aft" are used to describe if something is towards the front or back of a ship. "Port" and "Starboard" refer to the left and right sides, respectively. These are in relation to the ship itself and never change with the observer.

Flight Check[edit]

  • 1 cockpit
  • 1 docker, located on outer edge, it has walkable connection to the cockpit
  • 1 landing bay, located on ground level, it has walkable connection to the cockpit
  • At least 1 landing gear, located on ground level, enough thrust depending on ship mass (1 thrust per 200 kg of mass)
  • 1 reactor
  • 1 grav drive, not exceeding the reactor class, enough thrust depending on ship mass (at least 15 light years jump range)
  • At least 1 fuel tank
  • At least 1 engine, not exceeding the reactor class and not exceeding the max power (12)
  • (Optional) 1 shield, not exceeding the reactor class
  • (Optional) 3 different weapon types assigned to 3 groups
  • For each weapon group, it must not exceeding the reactor class, not exceeding max power (12), and attached to weapon group
  • (Optional) Mobility above 70, reduce mass or increase engine maneuvering thrust
  • All modules must be attached

Grid[edit]

The Ship Editor comes with a grid for the user's reference. It does not have lines, rather it uses plus signs to indicate grid intersections and labels every three notches on each axis. Each notch appears to be 3 meters apart, though this is a rough estimate based on the Gameplay Reveal. Axis labels are displayed in meters in locations that vary based on the viewport.

Color[edit]

Color Options

Modules can be customized. A module will have a number of color choices, likely related to the main color, secondary color, and trim of the module. You will be able to adjust the hue, saturation, and brightness of a color. Recently used colors will be saved, to allow you to match the colors of different modules easier.

Crew[edit]

Crews can be hired from NPCs that you chose. What NPCs that will be available to crew your ship is currently unknown.

Ship Modules[edit]

Ship Modules in Starfield can be categorized in 13 different categories.

Weapons[edit]

Ballistic Weapons[edit]

Weapon Manufacturer Class Range Fire Rate Hull DMG Shield DMG Max Power Req Health Cost Mass Required Skills
KE-20 Cannon Ballistic Solutions Inc. A 800 3.49 17 5 3 1 6372 1
KE-20A Autocannon Ballistic Solutions Inc. A 800 6.65 12 4 3 1 13847 1 Starship Design 1
KE-31 Cannon Ballistic Solutions Inc. A 1250 3.49 27 8 4 2 6372 1 Starship Design 3
Mauler 104L Cannon Horizon Defense A 800 3.49 13 4 4 5 5500 1
Mauler 104L Autocannon Horizon Defense A 800 6.65 9 3 4 1 6526 1
Mauler 105U Cannon Horizon Defense A 800 3.49 20 6 4 1 10231 1 Starship Design 1
Mauler 105U Autocannon Horizon Defense A 800 6.65 14 4 4 1 18786 1 Starship Design 2
KE-42 Cannon Ballistic Solutions Inc. B 1250 2.5 31 9 3 4 12965 4
KE-42 Autocannon Ballistic Solutions Inc. B 1250 5 20 6 4 4 21256 4 Starship Design 2
KE-49 Cannon Ballistic Solutions Inc. B 1250 2.5 4.3 13 4 5 24078 4 Starship Design 3
Mauler 106S Shot-Cannon Horizon Defense B 800 1.75 48 14 4 2 4410 3 Starship Design 4
Mauler 106T Cannon Horizon Defense B 800 2.5 23 7 4 2 5622 3
Mauler 106T Autocannon Horizon Defense B 800 5 15 5 4 2 12083 3
Vanguard Hellfire Autocannon Vanguard B 800 7.5 18 5 2 1 2425 1
Mauler 107I Cannon Horizon Defense B 800 2.5 34 10 4 3 15787 4 Starship Design 2
Mauler 107I Autocannon Horizon Defense B 800 5 25 8 4 3 30517 4 Starship Design 3
Jishaku Fe Railgun Shinigami B 1000 2.5 26 8 3 3 7467 3
Jishaku Fe Railgun Shinigami C 1000 1.5 46 12 3 6 8780 6

Energy Weapons[edit]

Weapon Manufacturer Class Range Fire Rate Hull DMG Shield DMG Max Power Hull Value Mass Required Skills
Dragon 221 MW Laser Horizon Defense A 1000 3.49 4.19 12.59 3 1 1323 1
Dragon 221P MW Pulse Laser Horizon Defense A 1000 6.65 3.14 9.44 3 1 7033 1
Dragon 231 IR Laser Horizon Defense A 1000 3.49 6.29 19.94 3 1 8004 1
Dragon 231P IR Pulse Laser Horizon Defense A 1000 6.65 4.19 13.64 3 1 13406 1 Starship Design 2
Flare 15MW IR Laser Light Scythe A 1250 3.49 4.19 14.69 3 1 1323 1
Flare-P 15MW IR Pulse Laser Light Scythe A 1250 6.65 3.14 10.5 3 1 7033 1
Singe 4MW Laser Light Scythe A 1250 3.49 7.34 23.09 4 1 11289 1 Starship Design 2
Singe-P 4MW Pulse Laser Light Scythe A 1250 6.65 5.25 16.79 4 1 19756 1 Starship Design 2
Dragon 241 Laser Horizon Defense B 1000 2.5 7.34 24.14 3 3 4652 3
Dragon 241P Pulse Laser Horizon Defense B 1000 5 5.25 15.74 3 3 11818 3
Dragon 251 UV Laser Horizon Defense B 1000 2.5 10.5 35.69 3 4 11818 4 Starship Design 2
Dragon 251P UV Pulse Laser Horizon Defense B 1000 5 7.34 23.09 3 4 21344 4 Starship Design 3
Scorch 60MW Laser Light Scythe B 1250 2.5 8.39 26.24 4 4 7033 3
Scorch-P 60MW Pulse Laser Light Scythe B 1250 2.5 10.5 33.59 4 4 11818 3
Torch 250MW UV Laser Light Scythe B 1250 2.5 11.54 39.89 4 5 14200 4 Starship Design 3
Torch-P 250MW UV Pulse Laser Light Scythe B 1250 5 8.39 26.24 4 5 26107 4 Starship Design 3
Blaze 2GW SX Laser Light Scythe C 1250 1.5 14.69 48.29 3 7 8004 6
Blaze-P 2GW SX Pulse Laser Light Scythe C 1250 4 7.34 25.19 3 7 14641 6 Starship Design 1
Dragon 261 SX Laser Horizon Defense C 1000 1.5 13.64 45.14 3 6 6570 6
Dragon 261P SX Pulse Laser Horizon Defense C 1000 4 6.29 21 3 6 10848 6
Vanguard Starseeker Pulse Laser Vanguard C 1000 6 8.39 22.04 4 6 33692 6

Particle Beam Weapons[edit]

Weapon Manufacturer Class Range Fire Rate Hull DMG Shield DMG Max Power Hull Cost Mass Required Skills
Disruptor 3300 Electron Beam Horizon Defense A 3500 3.49 12 12 3 2 1984 1
Disruptor 3300A Auto Electron Beam Horizon Defense A 3500 6.65 8.39 8.39 3 2 5733 1
Disruptor 3310 Proton Beam Horizon Defense A 3500 3.49 18 18 3 3 8996 2 Starship Design 1
Disruptor 3310A Auto Proton Beam Horizon Defense A 3500 6.65 13.64 13.64 4 3 16846 2 Starship Design 3
PB-30 Electron Beam Ballistic Solutions Inc. A 3000 3.49 13 13 3 1 3153 1
PBO-30 Auto Electron Beam Ballistic Solutions Inc. A 3000 6.65 9.44 9.44 3 1 7960 1
PBO-40 Auto Electron Beam Ballistic Solutions Inc. A 3000 6.65 14.69 14.69 4 1 19051 1 Starship Design 4
Vanguard Obliterator Autoprojector Vanguard A 3000 6.65 11.54 11.54 2 1 12436 1
PB-50 Proton Beam Ballistic Solutions Inc. A 3000 3.49 21 21 4 2 12524 3 Starship Design 3
PBO-50 Auto Proton Beam Ballistic Solutions Inc. A 3000 6.65 15.74 15.74 4 2 21256 3 Starship Design 3
Disruptor 3320 Neutron Beam Horizon Defense B 3500 2.5 20 20 3 4 4652 2
Disruptor 3320A Auto Neutron Beam Horizon Defense B 3500 5 13 13 3 4 9613 2
Disruptor 3330 Helion Beam Horizon Defense B 3500 2.5 30 30 4 5 12965 3 Starship Design 2
Disruptor 3330A Auto Helion Beam Horizon Defense B 3500 5 19 19 4 5 19668 3 Starship Design 3
PB-100 Neutron Beam Ballistic Solutions Inc. B 3000 2.5 23 23 3 3 7144 4
PBO-100 Auto Neutron Beam Ballistic Solutions Inc. B 3000 5 14 14 3 3 11289 4
PB-175 Helion Beam Ballistic Solutions Inc. B 3000 2.5 29 29 3 4 12171 5 Starship Design 2
Disruptor 3340 Alpha Beam Horizon Defense C 3500 1.5 38 38 3 7 6989 6
Disruptor 3340A Auto Alpha Beam Horizon Defense C 3500 4 17 17 3 7 10672 6
PB-300 Alpha Beam Ballistic Solutions Inc. C 3000 1.5 41 41 3 5 8489 6
PBO-300 Auto Alpha Beam Ballistic Solutions Inc. C 3000 4 19 19 3 5 13318 6
Vanguard Ares Particle Cannon Vanguard C 3000 4 18 18 3 5 11995 6

Missile Weapons[edit]

Weapon Manufacturer Class Range Fire Rate Hull DMG Shield DMG Max Power Hull Value Mass Required Skills
Atlatl 270A Light Scythe A 4000 1 49.34 49.34 3 1 3439 2
Atlatl 280A Light Scythe A 4000 1 86.09 86.09 3 3 9613 3 Starship Design 2
CE-09 Missile Launcher Ballistic Systems Inc. A 4000 1 37.79 37.79 3 1 1499 1
CE-19 Missile Launcher Ballistic Systems Inc. A 4000 1 80.84 80.84 3 2 8753 1 Starship Design 3
Vanguard Tempest CE-13 Missile Launcher Vanguard A 4000 1.5 34.64 31.49 6 1 1323 1
Infiltrator SC-01 Missile Launcher Horizon Defense A 3750 1 42 43.04 3 1 2205 3 Starship Design 1
Atlatl 270B Missile Launcher Light Scythe B 4000 1 71.39 71.39 4 3 7166 4
Atlatl 280B Missile Launcher Light Scythe B 4000 1 148.04 148.04 4 3 20109 5 Starship Design 3
CE-20 Missile Launcher Ballistic Systems Inc. B 4000 1.25 60.89 60.89 3 4 5402 3
CE-39 Missile Launcher Ballistic Systems Inc. B 4000 1 109.19 109.19 3 5 13582 4 Starship Design 3
Hunter Mag-350 Missile Launcher Horizon Defense B 3750 1 57.74 57.74 3 3 4873 4 Starship Design 1
Atlatl 270C Missile Launcher Light Scythe C 4000 1 156.44 156.44 4 6 21520 7
Atlatl 290B Missile Launcher Light Scythe B 4000 1 100.79 100.79 10 6 12171 7 Starship Design 4
Atlatl 280C Missile Launcher Light Scythe C 4000 1 277.19 277.19 4 6 41895 7 Starship Design 3
CE-49 Missile Launcher Ballistic Systems Inc. C 4000 1 100.79 100.79 3 6 12171 6
Devastator 1500 Missile Launcher Horizon Defense C 3750 1 71.39 71.39 3 6 7166 7 Starship Design 1

EM Weapons[edit]

Weapon Manufacturer Class Range Fire Rate Hull DMG Shield DMG EM DMG Max Power Hull Value Mass Required Skills
EMP-80 Suppressor Ballistic Solutions Inc. A 800 1.5 36 5 24 4 1 4101 1
EMP-200 Suppressor Ballistic Solutions Inc. A 800 1.5 36 5 42 4 2 26901 2 Starship Design 3
EMP-500 Suppressor Ballistic Solutions Inc. B 800 1.5 1 1 45 4 5 40219 2
EMP-1000 Suppressor Ballistic Solutions Inc. C 800 0.8 1 1 54 4 8 10231 6
Spark 750 Suppressor Light Scythe A 1000 1.5 1 1 30 3 1 11730 1
Nullifier 1750 Suppressor Light Scythe A 800 1.5 1 1 48 3 2 34486 2 Starship Design 3
Firebolt 4000 Suppressor Light Scythe B 800 1.25 1 1 47 3 5 12789 3 Starship Design 2
Fulminator 8000 Suppressor Light Scythe C 800 0.8 1 1 58 3 8 2756 6

Engines[edit]

Engines provide both forward thrust, affecting how quickly your ship will reach top speed, and manoeuvrability, affecting how quickly your ship will turn. In general the two are roughly proportionate within a size class (A, B or C) with some engines skewing a little towards acceleration or turning performance. Equipping all class A engines will provide a top speed of 150 m/s. Equipping one or more class B engines will reduce this to 140 m/s, and class C engines will reduce your top speed to 130 m/s. However, class B and C engines do have the advantage of higher manoeuvring thrust, allowing large, heavy ships to turn quickly at the loss of top speed. All engines also increase crew capacity by 0.25.

Engine Manufacturer Class Max Power Engine Thrust Maneuvering Thrust Engine Health Hull Cost Mass Required Skills
Amun-1 Amun Dunn A 2 5,660 1,550 50 5 4,508 100
Amun-2 Amun Dunn A 2 7,440 1,830 61 5 6,076 99
Amun-3 Amun Dunn A 2 9,200 1,900 71 5 8,134 98
Amun-4 Amun Dunn A 2 10,800 1,960 79 5 10,584 97 Ship Design 1
Amun-5 Amun Dunn A 2 12,400 2,040 86 5 14,000 (?) 96 Ship Design 2
Amun-6 Amun Dunn A 2 14,000 2,210 93 5 95
Amun-7 Amun Dunn A 2 15,400 2,200 97 5 94
Ares DT10 Panoptes A 2 5,660 1,800 45 5 4,600 90
Ares DT20 Panoptes A 2 7,440 1,950 55 5 6,100 89
Ares DT30 Panoptes A 2 9,200 2,050 64 5 88
Ares DT40 Panoptes A 2 10,800 2,200 71 5 87
Ares DT50 Panoptes A 2 12,400 2,430 77 5 86
SA-4110 Slayton Aerospace A 2 12,220 2,930 78 5 90 Ship Design 1
SA-4220 Slayton Aerospace A 2 13,820 3,060 84 5 88 Ship Design 3
White Dwarf 1000 Reladyne A 3 4,650 2,445 48 5 3430 100
White Dwarf 1010 Reladyne A 3 7,950 2,535 48 5 4,361 99
White Dwarf 1020 Reladyne A 3 8,850 2,625 48 5 4,704 99
White Dwarf 2000 Reladyne A 3 10,500 1,785 58 5 5,439 98
White Dwarf 2010 Reladyne A 3 11,340 2,130 67 5 6,223 97 Ship Design 1
White Dwarf 2020 Reladyne A 3 12,180 2,400 67 5 6,762 97 Ship Design 1
White Dwarf 2030 Reladyne A 3 13,020 2,700 67 5 (?) 97 Ship Design 2
White Dwarf 3000 Reladyne A 3 15,270 2,820 75 5 9,506 96 Ship Design 1
White Dwarf 3010 Reladyne A 3 17,670 2,940 82 5 11,823 95 Ship Design 2
White Dwarf 3015 Reladyne A 3 20,460 3,150 41 5 14,989 95 Ship Design 4
White Dwarf 3020 Reladyne A 3 19,920 3,060 88 5 (?) 95 Ship Design 2
White Dwarf 3030 Reladyone A 3 21,930 3,210 92 5 93
Dunn-11 Amun Dunn B 3 14,220 3,150 102 5 9,996 150
Dunn-21 Amun Dunn B 3 15,540 3,300 106 5 149 Ship Design 1
Dunn-31 Amun Dunn B 3 17,670 3,600 111 5 148
Dunn-51 Amun Dunn B 3 22,170 4,740 122 5 146 Ship Design 3
Hercules DT110 Panoptes B 3 14,220 3,300 92 5 145
Hercules DT120 Panoptes B 3 15,540 4,050 95 5 144
Nova 1000 Reladyne B 3 12,870 3,375 100 5 8967 145
Nova 1010 Reladyne B 3 14,070 3,540 105 5 9,775 144 Ship Design 1
Nova 1020 Reladyne B 2 16,080 3,720 110 5 143
Nova 1030 Reladyne B 3 18,060 3,915 115 5 142
SAE-5110 Slayton Aerospace B 3 14,070 4,440 92 5 9,800 140
SAE-5220 Slayton Aerospace B 3 15,270 4,590 95 5 139 Ship Design 2
SAE-5330 Slayton Aerospace B 3 17,670 4,830 99 5 138 Ship Design 2
X-100 Amun Dunn C 3 19,530 6,600 144 5 340 Ship Design 1
X-200 Amun Dunn C 3 21,240 7,200 150 5 338 Ship Design 3
X-300 Amun Dunn C 3 25,890 8,400 156 5 336 Ship Design 4
SAL-6110 Slayton Aerospace C 2 13,600 3,800 129 5 300 Ship Design 1
SAL-6220 Slayton Aerospace C 2 15,760 5,800 135 5 330 Ship Design 3
SAL-6330 Slayton Aerospace C 2 18,000 7,800 140 5 340 Ship Design 4
SAL-6830 Slayton Aerospace C 2 18,000 8,800 180 5 330 Unlocked after quest
Supernova 2000 Reladyne C 3 17,670 6,450 136 5 18,718 334 Ship Design 1
Supernova 2100 Reladyne C 3 21,120 7,050 142 5 334 Ship Design 3
Supernova 2200 Reladyne C 3 25,770 7,650 148 5 333 Ship Design 4

Shield Generators[edit]

Generator Manufacturer Class Max Power Max Health Health/Power Regen Hull Crew Cost Mass Required Skills Vendors
10S Protector Dogstar A 3 310 103 10% 5 0.5 2250 23 - Jasmine Durand, The Key
20S Protector Dogstar A 4 355 89 10% 5 0.5 4000 24 - Jasmine Durand, The Key
30S Protector Dogstar A 5 420 84 10% 5 0.5 6650 27 - Jasmine Durand, The Key
40S Protector Dogstar A 6 520 87 10% 5 0.5 10486 30 Ship Design 2
50S Protector Dogstar A 7 650 92 10% 5 0.5 16000 39 Ship Design 3
60S Protector Dogstar A 8 810 101 10% 5 0.5 45 Ship Design 4
Bastille S80 Nautilus A 3 325 108 10% 5 0.5 2646 22 Stroud-Eklund
Bastille S81 Nautilus A 4 390 98 10% 5 0.5 4949 27 Stroud-Eklund
Bastille S82 Nautilus A 5 455 91 10% 5 0.5 7546 30 Ship Design 1 Stroud-Eklund
Bastille S83 Nautilus A 6 600 100 10% 5 0.5 13100 35 Ship Design 3 Red Mile
Marduk 1010-A Protectorate Systems A 4 405 101 10% 5 0.5 5929 28
Marduk 1020-A Protectorate Systems A 5 485 97 10% 5 0.5 9212 34 Ship Design 1
Marduk 1030-A Protectorate Systems A 6 680 113 10% 5 0.5 16600 40 Ship Design 3
Marduk 1040-A Protectorate Systems A 7 760 109 10% 5 0.5 42 Ship Design 4
Deflector SG-10 Sextant Shield Systems A 3 340 113 10% 5 0.5 3300 25 - Jasmine Durand, The Key
Deflector SG-20 Sextant Shield Systems A 4 375 94 10% 5 0.5 4750 25 - Jasmine Durand, The Key
Deflector SG-30 Sextant Shield Systems A 5 440 88 10% 5 0.5 7203 32
Deflector SG-35 Sextant Shield Systems A 12 685 57 10% 5 0.5 14406 40 Ship Design 4
Deflector SG-40 Sextant Shield Systems A 6 550 91 10% 5 0.5 11900 37 Ship Design 2
Deflector SG-50 Sextant Shield Systems A 7 715 102 10% 5 0.5 17835 40 Ship Design 3 Jasmine Durand, The Key
11T Defender Dogstar B 5 505 101 7% 5 0.5 13500 49 - Jasmine Durand, The Key
22T Defender Dogstar B 6 610 102 7% 5 0.5 17640 57 -
28T Defender Dogstar B 12 1500 125 7% 5 0.5 39788 90 Ship Design 4
33T Defender Dogstar B 9 890 99 7% 5 0.5 27440 65 Ship Design 3 Jasmine Durand, The Key
Tower N400 Nautilus B 5 545 109 7% 5 0.5 14406 52 Stroud-Eklund
Tower N410 Nautilus B 7 730 104 7% 5 0.5 21600 60 Ship Design 2 Red Mile
Vanguard Bulwark Vanguard B 12 1450 121 6% 5 0.5 39690 70 Faction-Vanguard
Osiris 2020-B Protectorate Systems B 6 570 95 7% 5 0.5 13900 52 Deimos Staryards
Osiris 2030-B Protectorate Systems B 8 830 104 7% 5 0.5 22900 60 Ship Design 3 Deimos Staryards
Warden SG-100 Sextant Shield Systems B 5 525 105 7% 5 0.5 14500 46 - Jasmine Durand, The Key
Warden SG-200 Sextant Shield Systems B 6 690 115 7% 5 0.5 20900 54 Ship Design 1
Warden SG-300 Sextant Shield Systems B 8 930 116 7% 5 0.5 29000 62 Ship Design 3 Jasmine Durand, The Key
101D Guardian Dogstar C 6 680 113 5% 5 0.5 25100 85 - Jasmine Durand, The Key
102D Guardian Dogstar C 8 850 106 5% 5 0.5 32100 91 Ship Design 1
103D Guardian Dogstar C 10 1095 110 5% 5 0.5 40670 115 Ship Design 1 Jasmine Durand, The Key
Fortress A1 Nautilus C 6 705 118 5% 5 0.5 25284 81 Stroud-Eklund
Fortress A2 Nautilus C 9 900 100 5% 5 0.5 33600 102 Ship Design 1 Red Mile
Assurance SG-1000 Sextant Shield Systems C 7 730 104 5% 5 0.5 26754 90
Assurance SG-1800 Sextant Shield Systems C 12 1600 133 5% 5 0.5 46452 160 Ship Design 4 Red Mile
Assurance SG-2000 Sextant Shield Systems C 10 975 98 5% 5 0.5 35868 109 Ship Design 2 Red Mile
Assurance SG-3000 Sextant Shield Systems C 10 1190 119 5% 5 0.5 44295 115 Ship Design 3 Jasmine Durand, The Key
Odin 3030-C Protectorate Systems C 8 805 81 5% 5 0.5 25872 96 Deimos Staryards
Odin 3040-C Protectorate Systems C 9 995 110 5% 5 0.5 33800 103 Ship Design 2 Deimos Staryards

Reactors[edit]

Spaceship reactors provide power to all of your ship's systems.

Reactor Manufacturer Class Cost Power Generated Repair Rate Reactor Health Hull Crew Capacity Mass Required Skills Req Level Vendors
330T Stellarator Amun Dunn A 4,250 14 1.14 23 320 1 23 - 1 Jasmine Durand, The Key
340T Stellarator Amun Dunn A 8,850 16 1.25 25 375 1 25 - 1 Jasmine Durand, The Key
350T Stellarator Amun Dunn A 13,700 18 1.39 28 405 1 28 - 11 Jasmine Durand, The Key
360T Stellarator Amun Dunn A 18,800 20 1.60 32 440 1 32 - 14 HopeTown
370T Stellarator Amun Dunn A 26,300 23 1.85 37 550 1 32 Ship Design 2 25 Red Mile
380T Stellarator Amun Dunn A 33,700 26 2.09 42 715 1 40 Ship Design 4 41
Spheromak DC201 Deep Core A 36,900 28 1.95 39 680 1 39 Ship Design 2 38 Deimos Staryards
Spheromak DC202 Deep Core A 48,700 33 2.25 45 730 1 45 Ship Design 4 43
114MM Toroidal Dogstar A 8,050 16 1.10 22 325 1 22 - 3
124MM Toroidal Dogstar A 12,700 18 1.20 24 355 1 24 - 6
134MM Toroidal Dogstar A 17,500 20 1.35 27 420 1 27 - 12 HopeTown
144MM Toroidal Dogstar A 24,400 23 1.50 30 520 1 30 Ship Design 2 22 Stroud-Eklund
154MM Toroidal Dogstar A 31,800 26 1.75 35 600 1 35 Ship Design 3 30 Stroud-Eklund
164MM Toroidal Dogstar A 39,200 29 2 40 760 1 42 Ship Design 4 46 Red Mile
Tokamak X-050 Xiang A 8,850 16 1.25 25 340 1 25 - 4
Tokamak X-100 Xiang A 13,400 18 1.35 27 390 1 27 - 9
Tokamak X-120S Xiang A 34,500 28 1.5 30 480 1 30 Ship Design 4 12 HopeTown
Tokamak X-150 Xiang A 18,300 20 1.50 30 455 1 30 Ship Design 1 1
Tokamak X-200 Xiang A 25,500 23 1.70 34 485 1 34 Ship Design 1 19 HopeTown
Tokamak X-250 Xiang A 32,900 26 1.95 39 650 1 39 Ship Design 3 35 Stroud-Eklund
Tokamak X-300 Xiang A 40,600 29 2.25 45 820 1 45 Ship Design 4 51
Z-Machine 1000 Amun Dunn B 11,200 14 2.45 49 505 2 49 Piloting 3 1 Jasmine Durand, The Key
Z-Machine 2000 Amun Dunn B 27,500 21 2.84 57 610 2 57 Piloting 3 19 HopeTown
Z-Machine 2020 Amun Dunn B 17,400 16 2.84 57 1100 2 57 Piloting 3, Ship Design 4 24
Z-Machine 3000 Amun Dunn B 43,800 28 3.25 65 890 2 65 Piloting 3, Ship Design 3 41
Z-Machine 4000 Amun Dunn B 60,700 35 3.75 75 995 2 75 Piloting 3, Ship Design 4 49 Jasmine Durand, The Key
DC301 Fast Ignition Deep Core B 20,100 18 2.59 52 570 2 52 Piloting 3 16 Stroud-Eklund
DC302 Fast Ignition Deep Core B 40,500 27 3.0 60 600 2 60 Piloting 3, Ship Design 3 36 Stroud-Eklund
DC303 Fast Ignition Deep Core B 59,100 35 3.45 69 1035 2 69 Piloting 3, Ship Design 4 52
101DS Mag Inertial Dogstar B 14,400 16 2.29 46 525 2 46 Piloting 3 12 Stroud-Eklund
102DS Mag Inertial Dogstar B 32,800 24 2.70 54 690 2 54 Piloting 3, Ship Design 1 25 Stroud-Eklund
103DS Mag Inertial Dogstar B 49,100 31 3.09 62 930 2 62 Piloting 3, Ship Design 3 44 Red Mile
104DS Mag Inertial Dogstar B 67,800 39 3.55 71 1125 2 71 Piloting 3, Ship Design 4 60
Ion Beam H-1010 Xiang B 16,000 16 2.59 52 545 2 52 Piloting 3 14 Stroud-Eklund
Ion Beam H-1020 Xiang B 34,400 24 3.0 60 730 2 60 Piloting 3, Ship Design 2 28 Stroud-Eklund
Ion Beam H-1030 Xiang B 51,000 31 3.45 69 975 2 69 Piloting 3, Ship Design 4 48 Red Mile
Theta Pinch A9 Amun Dunn C 28,900 18 4.25 85 680 3 85 Piloting 4 10 Jasmine Durand, The Key
Theta Pinch B9 Amun Dunn C 44,000 24 4.80 96 805 3 96 Piloting 4 24 HopeTown
Theta Pinch C9 Amun Dunn C 59,600 30 5.44 109 975 3 109 Piloting 4, Ship Design 2 35 HopeTown
Theta Pinch D9 Aman Dunn C 77,300 37 6.1 122 1215 3 122 Piloting 4, Ship Design 4 51
SF10 Sheared Flow Dogstar C 31,900 20 4.05 81 705 3 81 Piloting 4 17 Stroud-Eklund
SF20 Sheared Flow Dogstar C 48,700 27 4.55 91 850 3 91 Piloting 4, Ship Design 1 27 Stroud-Eklund
SF30 Sheared Flow Dogstar C 66,100 34 5.15 103 995 3 103 Piloting 4, Ship Design 2 36 Stroud-Eklund
SF40 Sheared Flow Dogstar C 81,700 40 5.80 116 1315 3 116 Piloting 4, Ship Design 4 57
Pinch 5Z Reactor Xiang C 34,200 20 4.50 90 730 3 90 Piloting 4 19 Stroud-Eklund
Pinch 6Z Reactor Xiang C 51,600 27 5.09 102 900 3 102 Piloting 4, Ship Design 1 30 Stroud-Eklund
Pinch 7Z Reactor Xiang C 65,200 32 5.75 115 1095 3 115 Piloting 4, Ship Design 3 43 Red Mile
Pinch 8A Reactor Xiang C 75,200 36 5.75 122 1950 3 135 Piloting 4, Ship Design 4 52
Pinch 8Z Reactor Xiang C 85,200 40 6.44 129 1350 3 129 Piloting 4, Ship Design 4 60
Fusor DC401 Reactor Deep Core C 52,500 29 4.50 90 755 3 90 Piloting 4 20 Stroud-Eklund
Fusor DC402 Reactor Deep Core C 65,800 34 5.09 102 1020 3 102 Piloting 4, Ship Design 2 38 Stroud-Eklund
Fusor DC403 Reactor Deep Core C 77,400 38 5.75 115 1190 3 115 Piloting 4, Ship Design 3 49

Grav Drives[edit]

Grav Drive Manufacturer Class Max Power Grav Jump Thrust Grav Drive Health Hull Cost Mass Required Skills Vendor
Helios 100 Deep Core A 9 16 52 5 6150 26
Helios 200 Deep Core A 9 19 57 5 7300 28
Helios 300 Deep Core A 9 23 68 5 9500 34
Helios 400 Deep Core A 9 27 84 5 12600 42 Starship Design (Rank 1)
NG150 Nova Galactic A 9 12 47 5 5000 23
NG160 Nova Galactic A 8 13 52 5 5400 26
NG170 Nova Galactic A 9 14 61 5 5900 30
NG200 Nova Galactic B 10 18 76 5 7700 38
NG210 Nova Galactic B 10 21 95 5 9555 47 Starship Design (Rank 1)
NG300 Nova Galactic C 11 27 147 5 18200 85 Starship Design (Rank 1)
R-1000 Alpha Reladyne A 9 16 52 5 6150 26
R-2000 Alpha Reladyne A 9 20 61 5 7850 30
R-3000 Alpha Reladyne A 9 23 76 5 9800 38
R-4000 Alpha Reladyne A 9 27 95 5 13200 47 Starship Design (Rank 2)
SGD 1100 Slayton Aerospace A 9 12 50 5 5100 25 Havershaw Stroud-Eklund
SGD 1200 Slayton Aerospace A 9 14 55 5 5700 27 Havershaw Stroud-Eklund
SGD 1300 Slayton Aerospace A 9 16 65 5 6600 32 Havershaw Stroud-Eklund
SGD 1400 Slayton Aerospace A 9 19 80 5 8200 40 Starship Design (Rank 1)
SGD 2100 Slayton Aerospace B 10 25 100 5 12100 50 Havershaw Stroud-Eklund
SGD 2200 Slayton Aerospace B 10 27 125 5 15100 62 Starship Design (Rank 1) Havershaw Stroud-Eklund
SGD 2300 Slayton Aerospace B 10 30 155 5 20400 77 Starship Design (Rank 2) Havershaw Stroud-Eklund
Aurora 11G Deep Core B 10 27 105 5 13800 52
Aurora 12G Deep Core B 10 30 131 5 18100 65 Starship Design (Rank 1)
Aurora 13G Deep Core B 10 33 162 5 24500 81 Starship Design (Rank 2)
RD-1000 Beta Reladyne B 10 27 118 5 14600 59
RD-2000 Beta Reladyne B 10 30 147 5 19600 73 Starship Design (Rank 1)
RD-3000 Beta Reladyne B 10 36 180 5 31000 90 Starship Design (Rank 2)
J-52 Gamma Grav Drive Reladyne C 11 50 308 5 115836 154 Starship Design (Rank 4) Attached to pre-built ship Narwhal
Vanguard Recon Vanguard A 12 18 52 5 664 26 Faction-Vanguard

Fuel Tanks[edit]

Spaceship fuel tanks store Helium-3, which is used by the grav drive to perform a jump. Increased fuel capacity means you can jump further or more often before refueling.

Tank Manufacturer Grav Jump Fuel Hull Cost Mass Required Skills
100G He3 Tank Ballistic Solutions Inc. 50 5 1225 10
200G He3 Tank Ballistic Solutions Inc. 70 1617 12
300G He3 Tank Ballistic Solutions Inc. 100 5 2205 16
400G He3 Tank Ballistic Solutions Inc. 140 5 3038 21
500T He3 Tank Ballistic Solutions Inc. 210 5 4410 29
H10 Atlas He3 Tank Dogstar 210 5 4410 33
M10 Ulysses He3 Tank Dogstar 50 5 1225 12
M20 Ulysses He3 Tank Dogstar 70 5 1617 14
M30 Ulysses He3 Tank Dogstar 100 5 2205 18
M40 Ulysses He3 Tank Dogstar 150 5 3234 25
M50 Ulysses He3 Tank Dogstar 250 5 5243 25 Starship Design (Rank 4)
Titan 350 He3 Tank Nautilus 75 30 12,000 12
Titan 450 He3 Tank Nautilus 110 5 1450 16
Titan 550 He3 Tank Nautilus 160 5 3430 21

Hab Modules[edit]

AIO Berth[edit]

Hab Manufacturer Hull Stations Passengers Features Cost Mass
Deimos AIO Berth 2x1 Deimos Staryards Inc 5 0 2 2X Bed, Galley(Fwd Stbd Connection) 1350 8
Nova Galactic AIO Berth 2x1 A Nova Galactic 5 0 2 Nav Console, Galley, Bed(Fwd Stbd connection), Research Station(Fwd Port connection) 1350 8
Nova Galactic AIO Berth 2x1 B Nova Galactic 5 0 2 3X Bed(1ea:Aft Port/Stbd Connection), First Aid 1350 8
HopeTech AIO Berth 2x1 HopeTech 5 0 2 2X Bed(Aft & Aft Stbd Connectors), Galley, Storage Box 1350 8
Stroud AIO Berth 2x1 A Stroud-Eklund 5 0 2 Bed, Galley(Fwd Port connection) 1350 8
Stroud AIO Berth 2x1 B Stroud-Eklund 5 0 2 Bed, Galley(Fwd Stbd connection) 1350 8
Taiyo AIO Berth 2x1 Taiyo Astroneering 5 0 2 2X Beds(Aft & Aft Stbd Connection), Galley, Storage Box 1350 8
Deimos AIO Berth 3x1 Deimos Staryards Inc 5 0 2 2X Bed, Galley, Small Box 1550 10
Stroud AIO Berth 3x1 Stroud-Eklund 5 0 2 2X Bed, Galley 1550 10

Armory[edit]

Hab Manufacturer Hull Stations Passengers Features Cost Mass
Deimos Armory 2x1 Deimos Staryards Inc 5 0 0 7X Weapon Display(Aft Connection 2 Port/3 Stbd), 6 Weapon Cases, 5X Backpack Display(Aft Left/Right Connection 1ea), 2X Helmet Display, Storage Crate 1350 8
Nova Galactic 2x1 Nova Galactic 5 0 2 7X Weapon Cases(1 Aft Port Connection), 3X Weapon Display, 2X Mannequin, 2X Pack Display, Helmet Display, 2 Ammo Case, Storage Box 1350 8
HopeTech Armory 2x1 HopeTech 5 0 0 Bed, 3X Weapon Display, 3X Weapon Case, Storage Box 1350 8
Stroud Armory 2x1 Stroud-Eklund 5 0 0 6X Weapon Cases, 7X Weapon Displays(Aft Connection 2 port/3 Stbd), 5X Backpack Display(Aft Port/Stbd 1ea), 2X Helmet Display 1350 8
Taiyo Armory 2x1 Taiyo Astroneering 5 0 0 Bed, 3X Weapon Display, 3X Weapon case, Storage Box 1350 8

Captain's Quarters[edit]

Hab Manufacturer Hull Stations Passengers Features Cost Mass
Deimos Captain's Quarters 2x1 Deimos Staryards Inc 5 0 0 Bed, Nav Console, Storage Box, Cooler 1350 8
Nova Galactic Captain's Quarters 2x1 Nova Galactic 5 0 0 Bed, Galley, Storage Crate 1350 8
HopeTech Captain's Quarters 2x1 HopeTech 5 0 0 Bed, Nav Console(Aft ladder & Port connection), Storage Box 1350 8
Stroud Captain's Quarters 2x1 Stroud-Eklund 5 0 0 Bed, Nav Console, Storage Box 1350 8
Taiyo Captain's Quarters 2x1 Taiyo Astroneering 5 0 0 Bed, Nav Console(Aft Ladder & Port connection), Storage Box 1350 8

Computer Core[edit]

Hab Manufacturer Hull Stations Passengers Features Cost Mass
Deimos Computer Core 2x1 Deimos Staryards Inc 5 1 0 Storage Box, First Aid(Rear Left Connection) 1350 8
Nova Galactic Computer Core 2x1 Nova Galactic 5 1 0 Storage Crate, Storage Box 1350 8
Hopetech Computer Core 2x1 Hopetech 5 1 0 Storage Crate, First Aid 1350 8
Stroud Computer Core 2X1 Stroud-Eklund 5 1 0 Storage Crate 1350 8
Taiyo Computer Core 2x1 Taiyo Astroneering 5 1 0 Storage Crate, First Aid 1350 8

Control Station[edit]

Hab Manufacturer Hull Stations Passengers Features Cost Mass
Deimos Control Station 2x1 Deimos Staryards Inc 5 4 0 First Aid 1350 8
Nova Galactic Control Station 2x1 Nova Galactic 5 4 0 Storage Crate 1350 8
Hopetech Control Station 2x1 Hopetech 5 4 0 Storage Box 1350 8
Stroud Control Station 2X1 Stroud-Eklund 5 4 0 First Aid 1350 8
Taiyo Control Station 2x1 Taiyo Astroneering 5 4 0 Storage Box 1350 8

Infirmary[edit]

Hab Manufacturer Hull Stations Passengers Features Cost Mass
Deimos Infirmary 2x1 Deimos Staryards Inc 5 0 0 Research Station, Pharmaceutical Station, Pharmaceutical Kit, First Aid(Aft Port Connection) 1350 8
Nova Galactic Infirmary 2x1 Nova Galactic 5 0 0 Research Station, Pharmaceutical Station, Storage Box 1350 8
Hopetech Infirmary 2x1 Hopetech 5 0 0 Research Station, Pharmaceutical Station(Aft Stbd connection), First Aid Kit 1350 8
Stroud Infirmary 2X1 Stroud-Eklund 5 0 0 Research Station, Pharmaceutical Station, First Aid 1350 8
Taiyo Infirmary 2x1 Taiyo Astroneering 5 0 0 Research Station, Pharmaceutical Station(Aft Stbd connection), First Aid Kit 1350 8

Living Quarters[edit]

Hab Manufacturer Hull Stations Passengers Features Cost Mass
Deimos Living Quarters 2x1 Deimos Staryards Inc 5 0 2 Galley, Storage Crate, Storage Box(Aft Port Connection), Ammo case(Aft Port Connection), First Aid(Aft Stbd Connection) 1350 8
Nova Galactic Living Quarters 2x1 Nova Galactic 5 0 2 2X Bed(Fwd Port & Aft Stbd Connection), Galley 1350 8
Hopetech Living Quarters 2x1 Hopetech 5 0 2 Bed, Galley, Storage Box 1350 8
Stroud Living Quarters 2x1 Strou-Eklund 5 0 2 Bed(Fwd Stbd Connection), Galley, 2x First Aid(1 Fwd Port Connection) 1350 8
Taiyo Astroneering Living Quarters 2x1 Taiyo Astroneering 5 0 2 Bed, Galley, Storage Box 1350 8
Demios Living Quarters 3x1 Deimos Staryards Inc 5 0 2 Galley, Bed 1550 8

Science Lab[edit]

Hab Manufacturer Hull Stations Passengers Features Cost Mass
Demios Science Labs 2x1 Deimos Staryards Inc 5 0 0 Research Station, Pharmaceutical Station, Pharmaceutical Kit, Cutter Crate(Aft Port Connection/Usable???) 1350 8
Nova Galactic Science Lab 2x1 Nova Galactic 5 0 2 Galley, Research Station, Pharmaceutical Station, Storage Box 1350 8
Hopetech Science Lab 2x1 Hopetech 5 0 0 Research Station, Pharmaceutical Station, Pharmaceutical Kit 1350 8
Stroud Science Lab 2x1 Strou-Eklund 5 0 0 Research Station, Pharmaceutical Station, Pharmaceutical Kit 1350 8
Taiyo Astroneering Science Lab 2x1 Taiyo Astroneering 5 0 0 Research Station, Pharmaceutical Station, Pharmaceutical Kit 1350 8

Workshop[edit]

Hab Manufacturer Hull Stations Passengers Features Cost Mass
Demios Workshop 2x1 Deimos Staryards Inc 5 0 0 Research Station, Spacesuit Workbench, Weapon Bench, Industrial Workbench, 2X Storage Box(1 fwd Port Connection), Cutter Crate(Fwd Stbd Connection/Useable???) 1350 8
Nova Galactic Workshop 2x1 Nova Galactic 5 0 2 Spacesuit Workbench, Weapon Bench, Industrial Workbench, Storage Box 1350 8
Hopetech Workshop 2x1 Nova Galactic 5 0 0 Spacesuit Workbench, Weapon Bench, Industrial Workbench Storage Box 1350 8
Stroud Workshop 2x1 Strou-Eklund 5 0 0 Spacesuit Workbench, Weapon Bench, Industrial Workbench, Research Station, 2X Storage Box(1 Fwd Port connection), Cutter Crate(Fwd Port Deletes/Usability???) 1350 8
Taiyo Astroneering Workshop 2x1 Taiyo Astroneering 5 0 0 Spacesuit Workbench, Weapon Bench, Industrial Workbench, Storage Box 1350 8

Battle Stations[edit]

Hab Manufacturer Hull Stations Passengers Features Cost Mass

Brig[edit]

Hab Manufacturer Hull Stations Passengers Features Cost Mass

Engineering Bay[edit]

Hab Manufacturer Hull Stations Passengers Features Cost Mass
Deimos Engineering A 3x1 Deimos Staryards Inc 5 1 0 Storage Box (Aft Port) 1550 10
Deimos Engineering B 3x1 Deimos Staryards Inc 5 1 0 Storage Box, First Aid 1550 10
Stroud Engineering 3x1 Stroud-Eklund 5 1 0 Storage Box 1550 10

Mess Hall[edit]

Hab Manufacturer Hull Stations Passengers Features Cost Mass
Deimos Mess Hall 2x3 Deimos Staryards Inc 5 0 3 Cooking Station, Galley, Storage Crate 1800 12
HopeTech Mess Hall 2x3 HopeTech 5 0 3 Cooking Station, Galley 1800 12

Companionway[edit]

Hab Manufacturer Hull Stations Passengers Features Cost Mass
Demios Companionway 1x1 Deimos Staryards Inc 5 0 0 1050 5

Storeroom[edit]

Hab Manufacturer Hull Stations Passengers Features Cost Mass

Cargo Hall[edit]

Hab Manufacturer Hull Stations Passengers Features Cost Mass
Deimos Cargo Hall 2x3 Deimos Staryards Inc 5 0 0 Storage Crate 1800 12

Cargo Modules[edit]

Module Manufacturer Cargo Shielding Hull Cost Mass Required Skills Vendors
100CM Ballast Sextant Shield Systems 210 No 5 44 -
100CM Ballast Shielded Sextant Shield Systems 160 Yes 5 1,500 48 -
200CM Ballast Shielded Sextant Shield Systems 190 Yes 5 4,750 56 -
300CM Ballast Sextant Shield Systems 320 No 5 ? 68 Starship Design (Rank 1)
10T Hauler Sextant Shield Systems 585 No 5 3,724 124
20T Hauler Sextant Shield Systems 760 No 5 5,096 160
30T Hauler Sextant Shield Systems 1000 No 5 6656 212
Caravel V101 Protectorate Systems 225 No 5 850 48 -
Caravel V101 Shielded Protectorate Systems 170 Yes 5 2,600 52 -
Caravel V102 Protectorate Systems 300 No 5 1,500 64 -
Caravel V102 Shielded Protectorate Systems 240 Yes 5 10,100 72 Starship Design (Rank 1)
Caravel V103 Protectorate Systems 395 No 5 2,250 84 Starship Design (Rank 1)
Caravel V104 Protectorate Systems 550 No 5 3,500 116 Starship Design (Rank 2)
de Gama 1000 Panoptes 210 No 5 735 44 -
  • Havershaw, Stroud-Eklund
de Gama 1010 Panoptes 245 No 5 1029 52 -
  • Havershaw, Stroud-Eklund
de Gama 1020 Panoptes 320 No 5 10617 68 Starship Design (Rank 1)
  • Havershaw, Stroud-Eklund
Galleon S201 Protectorate Systems 720 No 5 4753 152 Starship Design (Rank 1)
  • Havershaw, Stroud-Eklund
Galleon S202 Protectorate Systems 950 No 5 6566 200 Starship Design (Rank 1)
  • Havershaw, Stroud-Eklund
Galleon S203 Protectorate Systems 1200 No 5 8575 252 Starship Design (Rank 2)
  • Havershaw, Stroud-Eklund
Polo 2000 Panoptes 435 No 5 2499 92 Starship Design (Rank 1)
  • Havershaw, Stroud-Eklund
Polo 2010 Panoptes 585 No 5 3724 124 Starship Design (Rank 2)
  • Havershaw, Stroud-Eklund
StorMax 30 Dogstar 210 No 5 750 44 -
StorMax 40 Dogstar 245 No 5 1,050 52 -
StorMax 50 Dogstar 320 No 5 1,650 68 -
StorMax 60 Dogstar 435 No 5 2,550 92 Starship Design (Rank 1)

Cowlings[edit]

Part Manufacturer Health Cost Mass
Nova Cowl Nova Galactic 8 4,000 8
Nova Cowling 2L-TF Nova Galactic 4

Cockpits[edit]

Cockpit Manufacturer Cargo Hull Crew Stations Cost Mass Required Skills Found In
Armstrong 10 Cockpit HopeTech 200 5 2 3,850 5 -
  • Hopetown, Polvo, Valo System
Armstrong 10R Cockpit HopeTech 220 5 2 4,550 6 -
  • Hopetown, Polvo, Valo System
Armstrong 20 Cockpit HopeTech 240 5 2 5,750 9 -
  • Hopetown, Polvo, Valo System
Armstrong 20E Cockpit HopeTech 280 5 2 9,800 15
  • Hopetown, Polvo, Valo System
Cabot C3 Bridge Nova Galactic 280 5 2 14
Cabot C3X Bridge Nova Galactic 300 5 2 11,916 17
  • New Homestead, Titan, Sol System
Cabot C4 Bridge Nova Galactic 320 5 2 19 Starship Design (Rank 2)
DS10.1 Phobos Cockpit Deimos Staryards Inc 200 5 2 3,850 5 -
  • Deimos Staryard, Deimos, Sol System
DS10.2 Phobos Cockpit Deimos Staryards Inc 220 5 2 4,550 6 -
  • Deimos Staryard, Deimos, Sol System
DS20.1 Phobos Cockpit Deimos Staryards Inc 240 5 2 5,750 9 -
  • Deimos Staryard, Deimos, Sol System
DS20.2 Phobos Cockpit Deimos Staryards Inc 260 5 2 11 -
  • Deimos Staryard, Deimos, Sol System
DS20.3 Phobos Cockpit Deimos Staryards Inc 280 5 2 15 -
  • Deimos Staryard, Deimos, Sol System
DS30.1 Ares Bridge Deimos Staryards Inc 300 5 8 45,700 17 -
  • Deimos Staryard, Deimos, Sol System
DS30.2 Ares Bridge Deimos Staryards Inc 320 5 8 22 -
  • Deimos Staryard, Deimos, Sol System
DS40.1 Ares Bridge Deimos Staryards Inc 340 5 8 25 -
  • Deimos Staryard, Deimos, Sol System
DS40.2 Ares Bridge Deimos Staryards Inc 360 5 8 30 -
  • Deimos Staryard, Deimos, Sol System
Magellan C1 Cockpit Nova Galactic
Magellan C1X Cockpit Nova Galactic
Magellan C2 Cockpit Nova Galactic 60 9 2 10,000 10 Starship Design (Rank 1)
Magellan C2X Cockpit Nova Galactic
Overseer 300 Bridge HopeTech 300 5 2 12,800 17 Starship Design (Rank 1)
  • Hopetown, Polvo, Valo System
Viking CP-100 Stroud-Eklund 200 5 4 4 -
  • Stroud-Eklund Staryard, Dalvik, Narion System
Viking CP-110 Stroud-Eklund 220 5 4 5 -
  • Stroud-Eklund Staryard, Dalvik, Narion System
Viking CP-200 Stroud-Eklund 240 5 4 8 -
  • Stroud-Eklund Staryard, Dalvik, Narion System
Viking CP-210 Stroud-Eklund 260 5 4 10 -
  • Stroud-Eklund Staryard, Dalvik, Narion System
Viking CP-220 Stroud-Eklund 280 5 4 12 -
  • Stroud-Eklund Staryard, Dalvik, Narion System
Kon-Tiki B-300 Bridge Stroud-Eklund 300 5 4 15 -
  • Stroud-Eklund Staryard, Dalvik, Narion System
Kon-Tiki B-310 Bridge Stroud-Eklund 320 5 4 17 Starship Design (Rank 2)
  • Stroud-Eklund Staryard, Dalvik, Narion System
Kon-Tiki B-400 Bridge Stroud-Eklund 340 5 4 23 Starship Design (Rank 2)
  • Stroud-Eklund Staryard, Dalvik, Narion System
Kon-Tiki B-500 Bridge Stroud-Eklund 360 5 6 28 Starship Design (Rank 3)
  • Stroud-Eklund Staryard, Dalvik, Narion System
Kon-Tiki B-600 Bridge Stroud-Eklund 380 5 6 35 Starship Design (Rank 4)
  • Stroud-Eklund Staryard, Dalvik, Narion System
Samurai Cockpit Taiyō Astroneering 200 5 2 6 -
  • Neon, Volii Alpha, Volii System
Samurai Enhanced Cockpit Taiyō Astroneering 220 5 2 7 -
  • Neon, Volii Alpha, Volii System
Daimyo Cockpit Taiyō Astroneering 240 5 2 10 -
  • Neon, Volii Alpha, Volii System
Daimyo Enhanced Cockpit Taiyō Astroneering 260 5 2 12 -
  • Neon, Volii Alpha, Volii System
Shogun Cockpit Taiyō Astroneering 280 5 2 14 -
  • Neon, Volii Alpha, Volii System
Shogun Enhanced Cockpit Taiyō Astroneering 300 5 2 17 Starship Design 2
  • Neon, Volii Alpha, Volii System
Himeji Bridge Taiyō Astroneering 320 5 2 19 Starship Design 1
  • Neon, Volii Alpha, Volii System
Himeji Command Bridge Taiyō Astroneering 340 5 2 25 Starship Design 3
  • Neon, Volii Alpha, Volii System

Landing Gear[edit]

Spaceship landers come equipped with auto-deploying landing gear, to help pilots land on even the toughest of terrain. 1 lander thrust is equivalent to 200kg of ship mass.

Lander Manufacturer Lander Thrust Hull Cost Mass Required Skills
220CB Landing Gear - Port Deimos Staryards Inc 1 2 3
320CB Landing Gear Deimos Staryards Inc 3 4 735 6
Hope 5 HopeTech 1 2 735 1
Hope 55 HopeTech 4 3 1470 3
Hope 6 - Aft HopeTech 2 2 735 3
Hope 6 - Fore HopeTech 2 2 735 3
Hope 6 - Mid HopeTech 2 2 735 3
NG-10 Lander - Stbd Aft Nova Galactic 1 2 2
NG-10 Lander - Stbd Fore Nova Galactic 1 2 2
NG-15 Lander - Port Fore Nova Galactic 4 7,000 4 Ship Design
NG-20 Lander Nova Galactic - 7,000 4 -
NG-20 Lander - Wide Nova Galactic 4 7,000 4 Ship Design
Accu-lander 11 Stroud-Eklund 2 1 2,600 2 -
Accu-lander 21 Stroud-Eklund 3 4,000 4 Ship Design
Pinpoint 3G Lander - Aft Taiyo Astroneering 1 3 5,200 1 -
Pinpoint 3G Lander - Fore Taiyo Astroneering 1 3 5,200 1 -
Pinpoint 3G Lander - Mid Taiyo Astroneering 1 3 5,200 1 -
Pinpoint 4G Lander Center Taiyo Astroneering - - 5,500 3 -
Taiyo Lander Supplemental Taiyo Astroneering - - 5,500 3 -
Pinpoint 4G Lander Aft Taiyo Astroneering - - 5,500 3 -
Pinpoint 5G Lander Taiyo Astroneering 6 9,400 3 -

Landing Bay[edit]

Bay Manufacturer Hull Cost Mass Notes
120LD Deimos Staryards Inc 2 3
Hope 4 HopeTech 1 1000 1
  • Fore facing
  • Ladder connection
Stability Pro Stroud-Eklund 1 1000 1
  • Port/Stbd facing
  • Door connection (Square)
Ship Bed 200 Taiyo Astroneering 3 1700 1
  • Fore/Aft facing
  • Door connection (Circular)

Docker[edit]

Docker is required for each ship to allow it to dock to other ships or starstations. Docker must be on the outer edge of the ship.

Docker Manufacturer Hull Cost Mass
100DP Slim Docker - Top Deimos Staryards Inc 3 1,750 1
110DP Docker - Top/Bottom Deimos Staryards Inc 3 1,750 1
Hope 11 Docker - Fore HopeTech 1 980 2
Hope 11 Docker - Port/Stbd Hopetech 1 980 2
Connect-Pro Docker-Top Stroud-Eklund 2 1053 2
Connect-Pro Docker-Port/Stbd Stroud-Eklund 2 1053 2
NG-2 Docker - Top Nova Galactic 1 1093 1

Scan Jammers[edit]

Scan Jammers increase the chance of evasion during a ship scan if using a shielded cargo module and carrying contraband.

Scan Jammer Manufacturer Class Evasion Chance Increase Hull Cost Mass Required Skills Found In
Single-Frequency Crimson Fleet A 10% 3 3000 5 -
Dual-Frequency Crimson Fleet A 30% 4 5000 6 Starship Design (Rank 1)
Multi-Frequency Crimson Fleet A 50% 5 9800 7 Starship Design (Rank 2)