Starfield:Starship Design
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Starship Design[edit]
Starship Design | |||
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Form ID | 0x002C59DC | ||
Editor ID | Skill_StarshipDesign | ||
Category | Tech | ||
Skill Tier | Expert | ||
Rank Stats |
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Rank Challenges |
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Description | |||
As with "car culture" on Earth centuries ago, there are those who pride themselves on the ability to modify their own spaceships. |
Starship Design is an Expert Tech skill.
Starship Design is unlocked by spending a total of 8 skill points in the Tech skill tree.
Additonal Dialogue[edit]
This page or section is incomplete. You can help by adding to it. May not be all dialogue present in game, add ones that are not on this list. For more information, see the help files, the style guide, and this article's talk page. |
Dialogue | Usage |
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You must have known I dabble in ship design, huh? | Intro dialogue to the quest Overdesigned, with Walter Stroud. |
Your ship. Not an existing design. And that's not a material I recognize. | Starborn: Encounter a rival for the artifacts. |
I can take one look at your ship and see you're clearly outgunned. | Space encounter with bounty hunters from the Wanted trait. |
There's nothing "new" about the Frontier. | Dialogue with Barrett. |
Your ship is unlike any I've ever seen. What can you tell me about it's design? | Dialogue onboard the ECS Constant. |
You're Dara Ulrecht. One of the best starship desginers in the galaxy. Wow. | Dialogue with Dara Ulrecht in the Taiyo Astroneering office in Ryujin Tower. |
I'm familiar with the process. Let's get to it. | Overdesigned: Save Stroud-Eklund's latest starship design from development hell. |
Actually, I have plenty of experience designing starships. | Overdesigned: Save Stroud-Eklund's latest starship design from development hell. |
I'm practically a professional at this point. | Overdesigned: Save Stroud-Eklund's latest starship design from development hell. |
Skill Increases[edit]
- Any type of ship component qualifies as a module, even decorative structural components. As such, simply spending 20 minutes and <20,000 credits attaching random structural elements to your ship can take you all the way from rank 1 to rank 4.