Starfield:Weapon Engineering

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Weapon Engineering[edit]

Weapon Engineering
Form ID 0x002C890C
Editor ID Skill_WeaponEngineering
Category Science
Skill Tier Advanced
Rank Stats
  • Rank 1 - You can craft improved weapon mods at a Weapon Workbench, and research additional weapon mods at a Research Lab.
  • Rank 2 - You can research and craft superior weapon mods.
  • Rank 3 - You can research and craft cutting-edge weapon mods.
  • Rank 4 - You can research and craft master-level weapon mods.
Rank Challenges
  • Rank 1 Requirement - Spend a total of 4 Skill Points in the Science tree.
  • Rank 2 Challenge Progress - Craft 5 weapon mods.
  • Rank 3 Challenge Progress - Craft 15 weapon mods.
  • Rank 4 Challenge Progress - Craft 30 weapon mods.
Description
Life in the 24th century can be exceedingly dangerous, and the ability to maintain and modify personal weapons can be essential to one's survival.
Weapon Engineering

Weapon Engineering is an Advanced Science skill.

Weapon Engineering is unlocked by spending a total of 4 skill points in the Science skill tree.


Skill Increases[edit]

The fastest way to quickly progress through the skill rank challenges would be to keep crafting weapon mods. Setting up outposts for the materials needed will be a big help. (?).

Gallery[edit]