Starfield:Ship Command

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Ship Command[edit]

Ship Command
Form ID 0x002C53B3
Editor ID Skill_ShipCommand
Category Social
Skill Tier Master
Rank Stats
  • Rank 1 - You can have up to four active crew members.
  • Rank 2 - You can have up to five action crew members.
  • Rank 3 - You can have up to six active crew members.
  • Rank 4 - You can have up to eight active crew members.
Rank Challenges
  • Rank 1 Requirement - Spend a total of 12 Skill Points in the Social tree.
  • Rank 2 Challenge Progress - Destroy or board 5 ships with a crew of two or more.
  • Rank 3 Challenge Progress - Destroy or board 25 ships with a crew of four or more.
  • Rank 4 Challenge Progress - Destroy or board 50 ships with a crew of six or more.
They say a ship is only as good as its crew, but that is contingent upon that crew having the right captain to lead them.
Ship Command

Ship Command is a Master Social skill.

Ship Command is unlocked by spending a total of 12 skill points in the Social skill tree.

Skill Increases[edit]

  • Large numbers of Crimson Fleet ships are always found at The Key in the Kryx system, and while they can rapidly overwhelm low to medium leveled players, a hit-and-run playstyle in which you jump in, target the weakest ship possible, and then jump out as soon as it is destroyed can be very effective. Additionally, the turrets protecting the base qualify as ships for the purposes of this skill, and long range weapons (tested at 3,000m) can outrange them and easily destroy them, provided you have already defeated the other ships in the area.
  • Mission boards in most settlements and starstations provide a steady supply of bounties on enemy ships, many of which actually come with a small group of ships to face.