Starfield:Ship Command
From Starfield Wiki
Ship Command[edit]
Ship Command | |||
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Form ID | 0x002C53B3 | ||
Editor ID | Skill_ShipCommand | ||
Category | Social | ||
Skill Tier | Master | ||
Rank Stats |
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Rank Challenges |
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Description | |||
They say a ship is only as good as its crew, but that is contingent upon that crew having the right captain to lead them. |
Ship Command is a Master Social skill.
Ship Command is unlocked by spending a total of 12 skill points in the Social skill tree.
Skill Increases[edit]
- Large numbers of Crimson Fleet ships are always found at The Key in the Kryx system, and while they can rapidly overwhelm low to medium leveled players, a hit-and-run playstyle in which you jump in, target the weakest ship possible, and then jump out as soon as it is destroyed can be very effective. Additionally, the turrets protecting the base qualify as ships for the purposes of this skill, and long range weapons (tested at 3,000m) can outrange them and easily destroy them, provided you have already defeated the other ships in the area.
- Mission boards in most settlements and starstations provide a steady supply of bounties on enemy ships, many of which actually come with a small group of ships to face.