Automated Weapon Systems[edit]
Automated Weapon Systems
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Form ID
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0x0027B9ED
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Editor ID
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Skill_AutomatedWeaponSystems
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Category
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Tech
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Skill Tier
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Master
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Rank Stats
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- Rank 1 - Automated ship weapons do 10% more damage and reduce all targeting mode costs by 20%.
- Rank 2 - Automated ship weapons do 20% more damage and reduce all targeting mode costs by 30%. Your ship takes 20% less damage while in targeting mode.
- Rank 3 - Automated ship weapons do 30% more damage and reduce all targeting mode costs by 40%. Increases crit chance against targeted subsystems by 20%.
- Rank 4 - Ship turret weapons recharge 40% faster and do 20% more damage to targeted sub-systems.
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Rank Challenges
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- Rank 1 Challenge Progress - Spend a total of 12 Skill Points in the Tech tree.
- Rank 2 Challenge Progress - Deal 1,000 damage to enemy ships with automated turret weapons.
- Rank 3 Challenge Progress - Deal 4,000 damage to enemy ships with automated turret weapons.
- Rank 4 Challenge Progress - Deal 10,000 damage to enemy ships with automated turret weapons.
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Description
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Turret weapons are known for their easy-to-use, autonomous nature, but they can be made even deadlier with some specific technical adjustments.
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Automated Weapon Systems is a Master Tech skill.
Automated Weapon Systems must be unlocked by spending 12 points in the Tech Skill Tree.
Skill Increases[edit]
The fastest way to quickly progress through the skill rank challenges would be to (?).
Gallery[edit]