Starfield:Missile Weapon Systems

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Missile Weapon Systems[edit]

Missile Weapon Systems
Form ID 0x002C5558
Editor ID Skill_MissileWeaponSystems
Category Tech
Skill Tier Expert
Rank Stats
  • Rank 1 - Ship missile weapons do 10% more damage, and their Targeting mode cost is reduced by 20%.
  • Rank 2 - Ship missile weapons do 20% more damage, and their Targeting mode cost is reduced by 40%.
  • Rank 3 - Ship missile weapons do 30% more damage, and their Targeting mode cost is reduced by 60%.
  • Rank 4 - Ship missiles have a 20% Increased Range, Travel Speed, and Reload Speed.
Rank Challenges
  • Rank 1 Challenge Progress - Spend a total of 8 Skill Points in the Tech tree.
  • Rank 2 Challenge Progress - Deal 1000 damage to enemy ships with missile weapons.
  • Rank 3 Challenge Progress - Deal 4000 damage to enemy ships with missile weapons
  • Rank 4 Challenge Progress - Deal 10000 damage to enemy ships with missile weapons.
Crew Stats
  • Rank 1 - 5% increased Ship-Based Missile Weapon Damage, 5% increased Ship-Based Missile Weapon Recharge speed.
  • Rank 2 - 10% increased Ship-Based Missile Weapon Damage, 10% increased Ship-Based Missile Weapon Recharge speed.
  • Rank 3 - 15% increased Ship-Based Missile Weapon Damage, 15% increased Ship-Based Missile Weapon Recharge speed.
Description
In space, few weapons can match the range and destructive power of missiles, especially in the hands of a skilled tactician.
Missile Weapon Systems

Missile Weapon Systems is an Expert Tech skill.


Missile Weapon Systems is unlocked by spending a total of 8 skill points in the Tech skill tree.


Skill Increases[edit]

The fastest way to quickly progress through the skill rank challenges would be to (?).

Companions[edit]

These companions have ranks in this skill:

Gideon Aker


Gallery[edit]