Starfield:Companions

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Some NPCs can join the player as companions. Some are romanceable, others not.

Recruitment[edit]

The main companions; Sarah Morgan, Barrett, Sam Coe, and Andreja are all acquired through the Main Mission. A few additional companions are unlocked by completing side or faction missions. More can be recruited from Bars.

All Companions[edit]

NPC Location Skills
Sarah Morgan

SF-mapicon-The Lodge.svg The Lodge (map)

SF-skill-Astrodynamics 4.png

Astrodynamics 4
Grav jumps calculate 30% faster and use 30% less fuel.
SF-skill-Lasers 3.png

Lasers 3
Energy weapons do 100% more damage
SF-skill-Leadership 2.png

Leadership 2
Crew with this skill don't count towards Crew Maximum.
SF-skill-Botany 1.png

Botany 1
The companion will occasionally give you biological crafting components.
Barrett

SF-mapicon-The Lodge.svg The Lodge (map)

SF-skill-Starship Engineering 4.png

Starship Engineering 4
Ship system repair is 20% faster.
SF-skill-Particle Beam Weapon Systems 3.png

Particle Beam Weapon Systems 3
15% increased Ship-Based Particle Beam Weapon Damage and Recharge speed.
SF-skill-Robotics 2.png

Robotics 2
25% more damage to robots.
SF-skill-Gastronomy 1.png

Gastronomy 1
The companion will occasionally give you food.
Sam Coe

SF-mapicon-The Lodge.svg The Lodge (map)

SF-skill-Piloting 4.png

Piloting 4
+30% Top speed, +1 engine power.
SF-skill-Rifle Certification 3.png

Rifle Certification 3
Rifles do 30% more damage.
SF-skill-Payloads 2.png

Payloads 2
Ship cargo holds have 10% more capacity.
SF-skill-Geology 1.png

Geology 1
The companion will occasionally give you geology related items.
Andreja

SF-mapicon-The Lodge.svg The Lodge (map)

SF-skill-Stealth 4.png

Stealth 4
Follower gains a Chameleon-like effect when motionless and sneaking.
SF-skill-Particle Beams 3.png

Particle Beams 3
Particle Weapons do 30% more damage.
SF-skill-Energy Weapon Systems 2.png

Energy Weapon Systems 2
10% increased Ship-Based Energy Weapon Damage and Recharge speed.
SF-skill-Theft 1.png

Theft 1
The companion will occasionally give you credits.


Adoring Fan
SF-skill-Scavenging 1.png

Scavenging 1
The companion will occasionally give you miscellaneous items.
SF-skill-Concealment 1.png

Concealment 1
Running no longer breaks stealth.
SF-skill-Weight Lifting 2.png

Weight Lifting 2
Increase the carrying capacity by a total of 30 kg.
Amelia Earhart

SF-mapicon-Settlement.svg Crucible (map)

SF-skill-Piloting 2.png

Piloting 2
+30% Top speed.
SF-skill-Rifle Certification 2.png

Rifle Certification 2
Rifles do 20% more damage.
Autumn MacMillan

SF-mapicon-Surface Settlement.svg Red Mile (map)

SF-skill-Pistol Certification 2.png

Pistol Certification 2
Pistols do 20% more damage.
SF-skill-Botany 1.png

Botany 1
The companion will occasionally give you biological crafting components.
SF-skill-Sharpshooting 2.png

Sharpshooting 2
5% chance to disarm the target with a non automatic rifle.
Betty Howser

On her ship orbiting Heinlein I

SF-skill-Demolitions 3.png

Demolitions 3
Explosives do 50% more damage.
SF-skill-Missile Weapon Systems 1.png

Missile Weapon Systems 1
5% increased Ship-Based Missile Weapon Damage, 5% increased Ship-Based Missile Weapon Recharge speed.
Erick Von Price

Jane's Goods (map)

SF-skill-Astrodynamics 2.png

Astrodynamics 2
Grav jumps calculate 20% faster and use 20% less fuel.
SF-skill-Payloads 1.png

Payloads 1
Ship cargo holds have 10% more capacity.
Hadrian

SF-mapicon-Military Base.svg Red Devils HQ (map)

SF-skill-Pain Tolerance 2.png

Pain Tolerance 2
Physical damage is reduced by 20%.
SF-skill-Energy Weapon Dissipation 1.png

Energy Weapon Dissipation 1
Energy damage is reduced by 10%
SF-skill-Xenosociology 1.png

Xenosociology 1
Decreases damage taken from alien creatures by 35% for that follower.
Heller

SF-mapicon-Mining Base.svg Argos Extractors Mining Outpost (map)

SF-skill-Outpost Engineering 3.png

Outpost Engineering 3
Outpost Manufactured Material production production increased by +30%.
SF-skill-Geology 1.png

Geology 1
The companion will occasionally give you geology related items.
Mathis Castillo

The Last Nova (map)

SF-skill-Incapacitation 2.png

Incapacitation 2
EM weapons do 40% more damage.
SF-skill-Weight Lifting 1.png

Weight Lifting 1
Increase the carrying capacity by a total of 15 kg.
SF-skill-Ballistics 1.png

Ballistics 1
Ballistic weapons do 20% more damage
Moara Otero

SF-mapicon-Cydonia.svg Cydonia

SF-skill-Marksmanship 2.png

Marksmanship 2
Chance for a critical hit increased by 5%
SF-skill-EM Weapon Systems 2.png

EM Weapon Systems 2
10% increased Ship-Based EM Weapon Damage, 10% increased Ship-Based EM Weapon Recharge speed.
Rafael Aguerro

SF-mapicon-Science Lab.svg Nishina Research Station (map)

SF-skill-Starship Engineering 2.png

Starship Engineering 2
Ship system repair is 10% faster.
SF-skill-Outpost Engineering 1.png

Outpost Engineering 1
Outpost Manufactured Material production increased by +10%.
SF-skill-Outpost Management 1.png

Outpost Management 1
Outposts produce all resources 5% faster.
Supervisor Lin

SF-mapicon-Mining Base.svg Argos Extractors Mining Outpost (map)

SF-skill-Outpost Management 3.png

Outpost Management 3
Outposts produce all resources 15% faster.
SF-skill-Demolitions 1.png

Demolitions 1
Explosives do 10% more damage.
Vasco

SF-mapicon-The Lodge.svg The Lodge (map)

SF-skill-Shield Systems 2.png

Shield Systems 2
Shield System capacity increased by 20%.
SF-skill-Aneutronic Fusion 1.png

Aneutronic Fusion 1
Outposts (and ships) produce a minor surplus of energy. See notes for details.
SF-skill-EM Weapon Systems 1.png

EM Weapon Systems 1
5% increased Ship-Based EM Weapon Damage, 5% increased Ship-Based EM Weapon Recharge speed.


Andromeda Kepler

Broken Spear (map)

SF-skill-Outpost Engineering 2.png

Outpost Engineering 2
Outpost Manufactured Material production production increased by +20%.
SF-skill-Aneutronic Fusion 1.png

Aneutronic Fusion 1
Outposts (and ships) produce a minor surplus of energy. See notes for details.
SF-skill-Piloting 1.png

Piloting 1
+15% Top speed.
Dani Garcia

Euphorika (map)

SF-skill-Robotics 2.png

Robotics 2
25% more damage to robots.
SF-skill-Chemistry 1.png

Chemistry 1
The companion will occasionally give you chemistry related items.
SF-skill-Energy Weapon Systems 1.png

Energy Weapon Systems 1
5% increased Ship-Based Energy Weapon Damage and Recharge speed.
Ezekiel

Aggie's (map)

SF-skill-Energy Weapon Dissipation 2.png

Energy Weapon Dissipation 2
Energy damage is reduced by 20%
SF-skill-Scavenging 2.png

Scavenging 2
The companion will occasionally give you miscellaneous items.
SF-skill-Shield Systems 1.png

Shield Systems 1
Shield System capacity increased by 10%.
Gideon Aker

SF-mapicon-Bar.svg The Viewport (map)

SF-skill-Ballistic Weapon Systems 2.png

Ballistic Weapon Systems 2
10% increased Ship-Based Ballistic Weapon Damage and Recharge speed.
SF-skill-Missile Weapon Systems 2.png

Missile Weapon Systems 2
10% increased Ship-Based Missile Weapon Damage, 10% increased Ship-Based Missile Weapon Recharge speed.
Jessamine Griffin

The Last Nova (map)

SF-skill-Ballistic Weapon Systems 2.png

Ballistic Weapon Systems 2
10% increased Ship-Based Ballistic Weapon Damage and Recharge speed.
SF-skill-Concealment 1.png

Concealment 1
Running no longer breaks stealth.
SF-skill-Theft 1.png

Theft 1
The companion will occasionally give you credits.
Lyle Brewer

Aggie's (map)

SF-skill-Particle Beams 1.png

Particle Beams 1
Particle Weapons do 10% more damage.
SF-skill-Shotgun Certification 2.png

Shotgun Certification 2
Shotguns do 20% more damage.
SF-skill-Xenosociology 1.png

Xenosociology 1
Decreases damage taken from alien creatures by 35% for that follower.
Marika Boros

SF-mapicon-Bar.svg The Viewport (map)

SF-skill-Shotgun Certification 1.png

Shotgun Certification 1
Shotguns do 10% more damage.
File:SF-skill-Ballistics 2.png

Ballistics 2
Ballistic weapons do 30% more damage
SF-skill-Particle Beam Weapon Systems 1.png

Particle Beam Weapon Systems 1
5% increased Ship-Based Particle Beam Weapon Damage and Recharge speed.
Mickey Caviar

SF-mapicon-Bar.svg Astral Lounge (map)

SF-skill-Wellness 2.png

Wellness 2
Increase health by a total of 30 points.
SF-skill-Incapacitation 1.png

Incapacitation 1
EM weapons do 20% more damage.
SF-skill-Gastronomy 1.png

Gastronomy 1
The companion will occasionally give you food.
Omari Hassan

The Hitching Post (map)

SF-skill-Shield Systems 3.png

Shield Systems 3
Shield System gains an extra unit of power.
SF-skill-Starship Engineering 1.png

Starship Engineering 1
Ship system repair is 5% faster.
Rosie Tannehill

The Hitching Post (map)

SF-skill-Wellness 3.png

Wellness 3
Increase health by a total of 60 points.
SF-skill-Medicine 1.png

Medicine 1
The companion will occasionally give you medical items.
Simeon Bankowski

SF-mapicon-Bar.svg The Viewport (map)

SF-skill-Sniper Certification 2.png

Sniper Certification 2
Scoped weapons do 20% more damage when using the scope.
SF-skill-Sharpshooting 1.png

Sharpshooting 1
5% chance to disarm the target with a non automatic rifle.
SF-skill-Marksmanship 1.png

Marksmanship 1
Chance for a critical hit increased by 3%
Sophia Grace

Madame Sauvage's Place (map)

SF-skill-Stealth 3.png

Stealth 3
Follower gains a Chameleon-like effect when motionless and sneaking.
SF-skill-Lasers 1.png

Lasers 1
Energy weapons do 20% more damage

Bugs[edit]

  • A companion may suddenly become very angry with you for no clear reason. On PC you can check their affinity and anger with "getav com_affinity" and "getav com_angerlevel". You can also manually reset their anger by selecting them and entering the command "setav com_angerlevel 0". ?