Starfield:Where Hope is Built

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SF-qico-Freestar Rangers.svg
Help Nia Kalu deal with some pirates, then join her to collect information from Ron Hope.
Location(s): Akila City, Polvo orbit, HopeTown
ID: FC03
Rewards
XP: 250
Credits ?: Faction Medium plus Credit.png1,000 if you are FC Settler
Other Rewards: None
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Deputized Shadows in Neon
   

Quick Walkthrough[edit]

  1. Return to Akila City to report to Marshal Blake.
  2. Become a full-fledged Freestar Ranger.
  3. Find Nia Kalu's ship in Polvo orbit and repair it.
  4. Eliminate the pirates that ambushed Nia.
  5. Discuss the ship theft with HopeTech's founder Ron Hope.

Companion Affinity[edit]

There are multiple affinity events that can happen during this mission.

Affinity Stage Andreja Barrett Sam Coe Sarah Morgan

The player used the soldier perk to explain that they know another soldier when they see one. How does the companion feel about the player being a soldier?[affinity 1]

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-

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Asked how they dealt with some mercenaries, the player boasted about killing them, showing a preference for violence.[affinity 2]

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The player states they were not paying attention while on duty, showing they don't care much about being a Ranger Deputy, or take the job very seriously.[affinity 3]

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The player just called the Council of Governors, which is the ground that governs the Freestar Collective, a clique of wealthy elites.[affinity 4]

The player promises to help Ron Hope, which could be seen as sucking up or being obsequious, or as taking their duty to the Freestar Collective very seriously[affinity 5]

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The player says they don't give a damn about Ron Hope's position of authority, which a rebellious statement and might show disrespect for the Freestar Collective as a whole[affinity 6]

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The player confidently offers to help by destroying the pirate ships that ambushed Nia, asking nothing in return[affinity 7]

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The player offers to help Ranger Nia Kalu by destroying the pirate ships that ambushed her, but asks for a favor in return. In response to the this, Nia says "Rangers help each other, always."[affinity 8]

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Ranger Nia Kalu asks the player to take on the pirate ships that ambushed her, the player agrees, but asks for some credits, which is very mercenary since the player is also a member of the Rangers.[affinity 9]

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⏬︎
  1. The player used the soldier perk to explain that they know another soldier when they see one. How does the companion feel about the player being a soldier?
  2. Asked how they dealt with some mercenaries, the player boasted about killing them, showing a preference for violence.
  3. The player states they were not paying attention while on duty, showing they don't care much about being a Ranger Deputy, or take the job very seriously.
  4. The player just called the Council of Governors, which is the ground that governs the Freestar Collective, a clique of wealthy elites.
  5. The player promises to help Ron Hope, which could be seen as sucking up or being obsequious, or as taking their duty to the Freestar Collective very seriously
  6. The player says they don't give a damn about Ron Hope's position of authority, which a rebellious statement and might show disrespect for the Freestar Collective as a whole
  7. The player confidently offers to help by destroying the pirate ships that ambushed Nia, asking nothing in return
  8. The player offers to help Ranger Nia Kalu by destroying the pirate ships that ambushed her, but asks for a favor in return. In response to the this, Nia says "Rangers help each other, always."
  9. Ranger Nia Kalu asks the player to take on the pirate ships that ambushed her, the player agrees, but asks for some credits, which is very mercenary since the player is also a member of the Rangers.

Mission Stages[edit]

Where Hope is Built (FC03)
Stage Finishes Mission Mission Entry
0(Debug)
100(Go to Akila City)
After confronting mercenaries on Montara Luna who were trying to intimidate a farmer off her land, I'm returning to Akila City to report to Marshal Blake.
200(Report to Blake)
210(Debug move Hannah)
300(Blake forcegreet)
305(Move Emma to debrief)
310(Blake won't forcegreet)
400(End debriefing)
600(Talk to Blake)
When I described the men I encountered on Montara Luna to Ranger Diego Monroe, he said they fit the description of the First, a new mercenary group about which little is known. I need to take this information back to Marshal Blake at the Rock.
700(Emma forcegreet)
I've been made a full-fledged Freestar Ranger, and now I need to collect my uniform and sidearm from the equipment locker in the Rock.
900(Talk to Blake)
Now that I've collected my Freestar Ranger uniform and sidearm, I need to check back in with Marshal Blake at the Rock.
1000(Go to Polvo)
My first assignment as a Freestar Ranger is to learn why the First mercenary company is threatening farmers. To do that, I'll need to find them. My best lead is the ship the mercs on Montara Luna were using, which was stolen from the HopeTech factory on Polvo.
1025(Arrive Polvo orbit)
1030(Re-enable contraband scan)
1050(Board Nia's ship)
1100(Talk to Nia Kalu)
1150(Nia greeted)
1160(Repair Nia's ship)
1162(Panel01 fixed)
1164(Panel02 fixed)
1166(Panel03 fixed)
1170(Repairs done)
1180(Go to Miatha)
1182(Kill outlaws)
1185(Nia ship land)
1190(Outlaws dead)
1192(Talk to Nia)
1195(Nia greeted)
1197(Player looking round)
1200(Nia walk talk)
My investigation into the mercenary company called the First continues. In HopeTown, Ranger Nia Kalu has offered to introduce me to HopeTech's founder and CEO Ron Hope. I need to learn what he knows about the theft of the starship that the mercenaries on Montara Luna were using.
1300(Hope intro scene)
1350(Birgit leaves)
1400(Talk to Hope)
1420(Rude to Hope)
1500(Cosette interrupts)
1550(Update objectives)
1600(Talk to Nia)
My investigation into the mercenary company called the First continues. After meeting with HopeTech's founder and CEO Ron Hope, I learned that the stolen ship was spotted on Neon.
1700(Nia gave ammo)
Notes
  • Any text displayed in angle brackets (e.g., <Alias=LocationHold>) is dynamically set by the Radiant Mission system, and will be filled in with the appropriate word(s) when seen in game.
  • Not all entries may appear in your log; which entries appear and which entries do not depends on the manner in which the mission is done.
  • Stages are not always in order of progress. This is usually the case with missions that have multiple possible outcomes or missions where certain tasks may be done in any order. Some stages may therefore repeat objectives seen in other stages.
  • If an entry is marked as "Finishes Mission" it means the mission disappears from the Active Mission list, but you may still receive new entries for that mission.
  • On the PC, it is possible to use the console to advance through the mission by entering setstage FC03 stage, where stage is the number of the stage you wish to complete. It is not possible to un-complete (i.e. go back) mission stages, but it is possible to clear all stages of the mission using resetquest FC03.
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