Starfield:Rescue hostage at TargetPlanetLocation
This page is currently being completed as part of the Starfield Mission Project. The page is being written in several stages. If you make an addition to this page, please update this template accordingly, but make sure you have observed the project guidelines. Detail Basic Info: not present Image: not present Quick Walkthrough: not present Walkthrough: not present |
This article could benefit from an image. See Help:Images for information on how to upload images. Please remove this template from the page when finished. |
|
Mission StagesEdit
Rescue hostage at TargetPlanetLocation (MB_Rescue01_FCR05) | ||
---|---|---|
Stage | Finishes Mission | Mission Entry |
5 | (Ready stage) | |
10 | 20 | |
(Player arrives in target system - update quest target) | 30 | |
(Block pilot seat) | 50 | |
(Player docks with target ship) | 60 | |
(Player asked for extra reward) | 90 | |
(All enemies on target ship are dead) | 100 |
Notes
- Any text displayed in angle brackets (e.g.,
<Alias=LocationHold>
) is dynamically set by the Radiant Mission system, and will be filled in with the appropriate word(s) when seen in game. - Not all entries may appear in your log; which entries appear and which entries do not depends on the manner in which the mission is done.
- Stages are not always in order of progress. This is usually the case with missions that have multiple possible outcomes or missions where certain tasks may be done in any order. Some stages may therefore repeat objectives seen in other stages.
- If an entry is marked as "Finishes Mission" it means the mission disappears from the Active Mission list, but you may still receive new entries for that mission.
- On the PC, it is possible to use the console to advance through the mission by entering
setstage MB_Rescue01_FCR05 stage
, wherestage
is the number of the stage you wish to complete. It is not possible to un-complete (i.e. go back) mission stages, but it is possible to clear all stages of the mission usingresetquest MB_Rescue01_FCR05
.