Starfield:Derelict Lil Muv
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Console Location Code(s) | |||
Unknown (?) |
Derelict Lil Muv is a derelict ship that was damaged by EM radiation.
Background[edit]
This ship was a cargo-hauling ship with a contract with the company Lighthouse. The location of the Home System of the crew changes[verification needed — depending on what?]. They were delivering refrigerated cargo that was temperature controlled, and the duration of the contract was 2-3 days.
Due to the EM radiation damanging the ship's Thermal Control Systems (TCS), temperatures reached hazardous levels, leading to the crew's death.
Commandeering the ship[edit]
This ship can be fully repaired with Ship Parts and a Reactive Gauge[verification needed — Seems to change]. Allowing you to commandeer the ship and add it to your fleet.
To take control of the ship, you only need to repair the radiator with a Reactive Gauge. The Ship Parts are used to repair the Network, which allows you to download the Flight Data, which you can deliver to any Ship Services Technician. Repairing the Network also allows you to access the Mission Data entry on the Mainframe Computer.
Repairing the ship[edit]
You can repair the ship by use of the Mainframe Computer, the Ship Parts and Reactive Gauge can be found in a novice-locked storage crate by the computer.
- The Ship Parts are used to repair the Network.
- The Reactive Gauge is used to repair the radiator.
Selling Flight Data[edit]
- After going to any Ship Services Technician, a new dialogue option opens up and allows you to give them the Flight Data.
- You will get 2500 Credits and 70 XP
Magazines, Slates, and Terminals
Item | Type | Collection | Description | Location |
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Last Request (3) | Note | |||
Cargo Chief's Computer | Terminal | Cargo Chief's computer on board the Derelict Lil Muv. | ||
This page or section is incomplete. You can help by adding to it. This does not contain all slates or the Mainframe Computer For more information, see the help files, the style guide, and this article's talk page. |
Note[edit]
- If you do not repair the radiator before entering the cockpit, you will encounter an extreme cold hazard, and most likely gain frostbite immediately.
Stats[edit]
Ship Stats | |
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Fuel | 50 |
Hull | 504 |
Cargo | 1980 |
Shielded Capacity | No Shielded Capacity |
Reactor | 18 |
Crew | 3 |
Jump | 22 LY |
Shield | 405 |
LAS | 3 |
BAL | 10 |
PAR | No Particle weapons |
MSL | No Missile weapons |
Mobility | 53 |
Top Speed | 150 |
Mass | 693 |
Value | 93449[verification needed — unconfirmed, changes depending on (?)] |
Ship Parts[edit]
Cockpit | |
---|---|
Oversser 300 Bridge | |
Landing Gear | |
4x 220CB Landing Gear - Port and Stbd | |
Engines | |
2x SA-4110 Engine | |
Fuel Tank | |
100G He3 Tank | |
Grav Drive | |
Helios 300 Grav Drive | |
Cargo Module | |
8x StorMax 30 Cargo Hold | |
Reactor | |
350T Stellarator Reactor | |
Shield Generator | |
Marduk 1010-A Shield Generator | |
Weapons | |
Flare-P 15MW IR Pulse Laser | |
Hab Modules | |
HopeTech Engineering Bay 3x1
HopeTech Captain's Quarters 2x1 | |
Landing Bay | |
Hope 4 Landing Bay | |
Docker | |
Hope 11 Docker - Fore | |
Structual | |
HopeTech Marker A
Porthole - Bottom |