Starfield:Breaking the Bank

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SF-qico-Crimson Fleet.svg
Head to the Siren of the Stars to steal GalBank credentials.
Mission Giver: Naeva Mora
Location(s): Siren of the Stars, GalBank Archives
ID: CF04
Rewards (If ES Award is given to Naeva)
XP: 350
Credits ?: Faction Large
Other Rewards: None
Rewards (If ES reward is not given to Naeva)
XP: 350
Credits ?: Faction Medium
Rewards (Verification needed: There is a credit reward side small for stage 152 (Larry Dumbrosky - Fleeced for extra credits)
Verification needed: There is an 150 xp reward for stage 685 (Full Award)
Verification needed: There is an 150 xp reward for stage 690 (Half Award))
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The Starview Ballroom of the Siren of the Stars

Quick Walkthrough[edit]

  1. Travel to the Siren of the Stars orbiting Aranae IV.
  2. Speak to Evgeny Rokov.
  3. Steal the Galbank access card.
    1. (Optional) Kill Larry Dumbrosky. This will trigger alarms, so fight your way off of the Siren of the Stars.
    2. Talk to people about Larry Dumbrosky.
    3. Talk to Klaudia Swist about her role with Larry.
    4. Talk to Gabriel Vera about his role with Larry and Klaudia.
    5. Start a shipwide emergency by turning off one of the life support systems.
    6. Convince, or kill, Gabriel to get evidence on Larry.
    7. Talk to Larry and convince him to give you his access card.
  4. (Optional) Steal the Earth Savior Award.
    1. Talk to Sheila Holbrooke to learn the location of the award.
    2. Break into the Chief Pursers computer to learn that you will need a Claim ID to obtain the award.
    3. One of:
      1. Persuade Sheila to give you the Claim ID
      2. SF-traits-Hero Worshipped.png Hero Worshipped: use your trait to get it from her.
      3. Cut Evgeny Rokov into the deal and use the slate A New Partnership to blackmail the Claim ID from her.
  5. Travel to the GalBank Archives on New Atlantis.
  6. Enter and deal with the Ecliptic ambush.
  7. Get information about the lost ship GalBank Legacy.
  8. Return to The Key.

Walkthrough[edit]

Join The Event[edit]

Travel to Siren of Siren of the Stars orbiting Aranae IV. Onboard, you'll meet with Captain Evgeny Rokov. He's onto your plan and would like to use it to get into the good graces of the Crimson Fleet again, of which he is a former member. He tells you that the ship is currently host to the Terran Preservation Society, a group of people who try to "keep earth's old traditions alive". He thinks poorly of them and views it as a glorified excuse to feel good while partying. He directs you to mingle amongst the guests to learn more about Larry Dumbrosky, while also warning you that any violence onboard the ship will be immediately detected.

If you wish, you can cut the mission short by finding Larry, located in the back of the ball room in the VIP area, and killing him for his access card. Doing so causes the entire ship to fight against you, turning the mission into a bloodbath. Be aware that once this is done the ship's safe, which contains the Earth Savior Award, will be permanently locked.

Get The BalBank Creds[edit]

Speak to Society Patrons until you learn that Larry has taken a paramour Klaudia Swist. She's located back in the guest accommodations area near the entrance to the crew quarters. You can either talk and convince her to give up what she knows about Larry, or travel to her stateroom and to find My Darling Klaudia which causes her to immediately give up Larry.

She points you towards Gabriel Vera as another accomplish. However, he refuses to talk to you. Returning to Rokov, he says the Gabriel will most likely be willing to talk if you get him alone. You decide to stage a fake emergency onboard and disable one of the redundant life support systems. This, according to Rokov, will force everyone back into their staterooms.

Heading to the engineering section, you find Chief Engineer Sandin at his station. Convince, bribe, or forgive his gambling debts to Rokov to get him to leave his post and leave behind his key card. Use his card to enter the climate control area and pull all 3 switches to disable the life control, triggering the shipwide alarm. Return to Gabriel and convince him to give up evidence that he has on Larry.

Finally, go to Larry and present the information that you have about him. He readily gives up his GalBank credentials.

(Optional) Steal the Earth Savior Award[edit]

Talk to Sheila Holbrooke. If the emergency alarm is not on, she is near the entrance to the ballroom. Otherwise, she is in her stateroom. Talk to her to discover that the award is over the safeguard of Chief Purser Murata in the ship's safe. If you talk to her you discover that she is a straight laced member of the ship and can not be convinced to give up the award, unlike most of the rest of the crew you have talked to. Once the shipwide alarm is active, she will leave her post and you can break into her computer.

This reveals that to get the award, you will need the Claim ID from Sheila. Return to her and get the code from her in one of two ways:

  • Convince her via persuasion.
  • (If you have the trait SF-traits-Hero Worshipped.png Hero Worshipped) tell her that you are saving the award, and she'll give it over.
  • Talk to Evgeny, who will hand over blackmail for Sheila if you cut him in on the heist.

Return to the ship's safe and get the award.

Access the GalBank Archives[edit]

Travel to the GalBank Archives on New Atlantis. Travel upstairs and talk to the cagey guard at the entrance, who lets you in with minimal issue. Once you enter, you will be ambushed by Ecliptic. Dispatch them, then get the information from the Archive machine.

Return to The Key and talk to Delgado and Naeva.

If you are still on good terms with SysDef, return to UC Vigilance and report on the progress.

Companion Affinity[edit]

There are multiple affinity events that can happen during this mission.

Affinity Stage Andreja Barrett Sam Coe Sarah Morgan

When you blend into the gala.[affinity 1]

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If you use your Empathy to notice how enraged Swist is.[affinity 2]

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If you agree with Swist that Dumbrosky should be manipulated.[affinity 3]

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If you tell Swist that she's as bad as he is.[affinity 4]

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When you successfully mess with the life support.[affinity 5]

Player is aboard the starliner and along with Captain Rokov, hatch a plan to get all of the passengers into their quarters, so the Player can safely skulk about. The plan involves tampering with the ship's life support to cause a false positive alarm. The scary part is messing with the life support at all. Prompts differ, so check them out how the Companion might react.[affinity 6]

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Player is aboard the starliner and along with Captain Rokov, hatch a plan to get all of the passengers into their quarters, so the Player can safely skulk about. The plan involves tampering with the ship's life support to cause a false positive alarm. The scary part is messing with the life support at all. Prompts differ, so check them out how the Companion might react.[affinity 7]

If you cut Rokov in on some of the pay from the job.[affinity 8]

  1. In order to gain information on Dumbrosky, Player needs to attend a gala charity function on the starliner. Blending into a society party is an unusual way to gain information, but going loud on the ship would cause a huge combat/incident.
  2. Player is aboard the starliner and speaking to a woman (Swist) who is having an affair with an absolute jerk named Dumbrosky (who, in turn, is a manipulative embezzler). Player is asking why have an affair with a man like that. Companion can respond in various ways. In this one, Player used their Empathy to notice how enraged Swist is.
  3. Player is aboard the starliner and speaking to a woman (Swist) who is having an affair with an absolute jerk named Dumbrosky (who, in turn, is a manipulative embezzler). Player is asking why have an affair with a man like that. Companion can respond in various ways. Here, Player agrees Dumbrosky should be manipulated.
  4. Player is aboard the starliner and speaking to a woman (Swist) who is having an affair with an absolute jerk named Dumbrosky (who, in turn, is a manipulative embezzler). Player is asking why have an affair with a man like that. Companion can respond in various ways. In this case, Player threw an insult saying she's as bad as he is.
  5. Whew. The notion of tampering with the life support me worried for a moment there, but it sounds like you know what you're doing.
  6. Player is aboard the starliner and along with Captain Rokov, hatch a plan to get all of the passengers into their quarters, so the Player can safely skulk about. The plan involves tampering with the ship's life support to cause a false positive alarm. The scary part is messing with the life support at all. Prompts differ, so check them out how the Companion might react.
  7. Player is aboard the starliner and along with Captain Rokov, hatch a plan to get all of the passengers into their quarters, so the Player can safely skulk about. The plan involves tampering with the ship's life support to cause a false positive alarm. The scary part is messing with the life support at all. Prompts differ, so check them out how the Companion might react.
  8. Player decided to honor his deal with Rokov by at least cutting him in for some of the pay from the job, evem though Player didn't recommend he join the Crimson Fleet. It was honorable for the Player to not welch on that part of the deal.

Notable Loot[edit]

Mission Stages[edit]

Breaking the Bank (CF04)
Stage Finishes Mission Mission Entry
0(=DEBUG START - On Siren at the beginning=)
1(=DEBUG START - Ballroom Rumors=)
2(=DEBUG START - Speak to Klaudia=)
3(=DEBUG START - Speak to Vera=)
4(=DEBUG START - Speak to Rokov=)
5(=DEBUG START - Disable Life Support=)
6(=DEBUG START - Lockdown Begins=)
7(=DEBUG START - Final Dumbrosky Confront=)
8(=DEBUG START - Rokov Wrap-Up=)
9(=DEBUG START - GalBank Archives on NA=)
10(=DEBUG START - Key Wrap-Up=)
11(=DEBUG START - Naeva ES Talk=)
12(=DEBUG START - Vigilance Wrap-Up=)
14(=DEBUG START - Legit Playthrough=)
15(Travel to the Siren of the Stars)
To discover more about the Legacy, the GalBank transport with a fortune in credits, I need to proceed to the Siren of the Stars. This starliner is captained by Rokov, a former member of the Crimson Fleet.
18(SysDef Shutdown)
20(Dock with the Siren of the Stars)
I've arrived at the Siren of the Stars. I should dock with and board the starliner so I can speak to Evgeny Rokov.
30(Speak with Evgeny Rokov)
I've boarded the Siren of the Stars. I should now locate and speak to Evgeny Rokov about acquiring the credentials for the GalBank Archives.
31(Forcegreet Done)
32("Full Timer" Global Set)
33(Rokov - Player Lied about Earth Savior Award)
40(Ask Society Patrons about Larry Dumbrosky)
To learn more about the Legacy, I need the credentials of Larry Dumbrosky, a GalBank executive. I need to approach him cautiously, so I should gather information at the charity gala occurring aboard the Siren of the Stars.
50(Toggle Larry Dumbrosky Death)
55(Love Note Toggle)
60(Speak to Klaudia Swist)
I've discovered that Larry Dumbrosky is having an affair with someone named Klaudia Swist. I should speak to her and see if she's willing to give me more information about Dumbrosky.
61(Swist Walk-Away)
62(Klaudia - Speech Challenge Win)
63(Klaudia - Speech Challenge Lose)
65(Swist - Bribed)
66(Swist - Note Removed)
70(Speak to Gabriel Vera)
Klaudia Swist has disclosed her role in a scheme to embezzle cash from GalBank, implicating Larry Dumbrosky and someone named Gabriel Vera. I should speak to Vera and see if he can help obtain leverage on my target.
90(Return to Evgeny Rokov)
Gabriel Vera is refusing to admit having any involvement with Swist and Dumbrosky's embezzlement scheme. I should meet up with Rokov and see if he has any ideas on how to get Vera to talk.
100(Speak to Chief Engineer Sandin)
Rokov suggested that I coax Gabriel Vera into his cabin by sabotaging the starliner's life support sensors. Then I should be able to confront him in private. I should proceed to that section of the ship.
105(Sandin - used gambling debt as a pass)
106(Sandin - Bribed)
107(Sandin - Killed)
110(Gain access to the Life Support System)
120(Disable the Life Support System)
121(Switch One Deactivated)
122(Switch Two Deactivated)
123(Switch Three Deactivated)
130(LOCKDOWN ACTIVE - Confront Gabriel Vera)
After sabotaging the life support sensors, I've tripped the starliner's "lockdown mode." All of the passengers should be sequestered in their passenger cabins. I can now confront Gabriel Vera out of the public's view.
135(Gabriel Vera, Exited Conversation)
142(Gabriel Vera, CF Dialogue)
143(Gabriel Vera, SYSDEF Dialogue)
145(Gabriel Vera, Combat)
148(Gabriel Vera, Paid Off)
149(Gabriel Vera, Killed)
150(Confront Larry Dumbrosky)
I've recovered hard evidence of Larry Dumbrosky's part in the GalBank embezzlement scheme. It's time to approach him and gain the credentials I've been taking great pains to carefully acquire.
152(Larry Dumbrosky - Fleeced for extra credits)
155(Larry Dumbrosky - Combat)
158(Larry Dumbrosky - Killed - Credentials In Hand)
Larry Dumbrosky is dead. I should now speak to Rokov.
160(Return to Evgeny Rokov)
I've acquired Larry Dumbrosky's GalBank credentials. Time to wrap things up with Rokov, then head to New Atlantis and the GalBank Archives.
165(Rokov - mentioned Kryx's Legacy)
248(Vera Killed - Evidence Picked Up)
250(=PLAYER STARTED COMBAT EARLY=)
260(Kill Larry Dumbrosky)
I've caused a violent disturbance aboard the Siren of the Stars. The only choice I have at this point is to hunt down and kill Larry Dumbrosky.
270(Retrieve Dumbrosky's GalBank Credentials)
280(Locate and Speak to Rokov)
300(=NEW ATLANTIS SEGMENT=)
310(Proceed to New Atlantis)
330(Enter the GalBank Archives)
Now that I've landed in New Atlantis, I should proceed to the GalBank Archives to locate any data on the GalBank Transport "Legacy."
340(Deal with the GalBank Guard)
I've entered the GalBank Archives. I should deal with the guard on duty in order to gain full access.
342(GalBank Guard, Admitted)
343(GalBank Guard, Didn't Admit)
344(GalBank Guard, Killed)
After dealing with the guard, I am now free to enter the GalBank Archives and search for the information regarding the GalBank Transport "Legacy."
345(GalBank Guard, Combat)
346(GalBank Guard, Interaction Done)
After dealing with the guard, I am now free to enter the GalBank Archives and search for the information regarding the GalBank Transport "Legacy."
347(GalBank Guard, Disable)
350(Deal with the Ecliptic ambush)
370(Recover information regarding the Legacy)
After dealing with Ecliptic's ambush, I should now proceed to recover the information regarding the GalBank Transport "Legacy."
400(=KEY SEGMENT=)
410(Proceed to the Key)
I've gained all the information I can regarding the GalBank Transport "Legacy." I should now return to the Key and report my findings to Delgado.
420(Speak to Delgado)
425(Delgado Forcegreet Done)
430(Rokov is in - Player Choice)
435(Rokov is out PLUS cash - Player Choice)
440(Rokov is out - Player Choice)
450(Follow Naeva)
After reporting my actions on the Siren of the Stars to Delgado, Naeva wants me to follow her and then speak to her about the Earth Savior Award.
460(Naeva Escort Done - Speak to Naeva)
500(=VIGILANCE SEGMENT=)
510(Proceed to the UC Vigilance)
I've gained all the information I can regarding the GalBank Transport "Legacy" and its location at Bannoc IV. I should now return to the Vigilance and report my findings to Commander Ikande.
520(Speak to Commander Ikande)
525(Ikande Forcegreet Done)
530(Violence - Strike One)
540(Violence - Strike Two)
545(Violence - Strike Two + Combat)
600(=ES AWARD SIDE-QUEST=)
605(Sheila Holbrooke Killed)
610((Optional) Speak to Sheila about the ES Award)
612(Sheila, Win - Speech Challenge)
613(Sheila, Lose - Speech Challenge)
617(Sheila Evidence Given)
620((Optional) Speak to Ship's Purser about the ES Award)
622(Murata, SC Fail)
623(Murata, SC Win)
625(Murata Killed)
630((Optional) Acquire the ES Award Claim ID)
635(Found optional way to get Claim ID)
640((Optional) Steal the ES Award)
650(Rokov Note Help Toggle)
660(Done with ES First Discussion)
680((Optional) ES Award Acquired - Give to Naeva)
685(Full Award)
690(Half Award)
695(No Award)
Notes
  • Any text displayed in angle brackets (e.g., <Alias=LocationHold>) is dynamically set by the Radiant Mission system, and will be filled in with the appropriate word(s) when seen in game.
  • Not all entries may appear in your log; which entries appear and which entries do not depends on the manner in which the mission is done.
  • Stages are not always in order of progress. This is usually the case with missions that have multiple possible outcomes or missions where certain tasks may be done in any order. Some stages may therefore repeat objectives seen in other stages.
  • If an entry is marked as "Finishes Mission" it means the mission disappears from the Active Mission list, but you may still receive new entries for that mission.
  • On the PC, it is possible to use the console to advance through the mission by entering setstage CF04 stage, where stage is the number of the stage you wish to complete. It is not possible to un-complete (i.e. go back) mission stages, but it is possible to clear all stages of the mission using resetquest CF04.