Starfield:Legacy's End (Fleet)

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SF-qico-Crimson Fleet.svg
Help the Crimson Fleet defend itself from Sysdef and destroy the Vigilance.
Mission Giver: Delgado
Location(s): The Key, UC Vigilance
ID: CF08_Fleet
Rewards
XP: 350
Credits ?: Credit.png250,000
Other Rewards: None
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Eye of the Storm
   


Mission Stages[edit]

Legacy's End (CF08_Fleet)
Stage Finishes Mission Mission Entry
0(=DEBUG START=)
10(Destroy SysDef ships to secure the Key)
After I secured Kryx's Legacy for the Crimson Fleet, UC SysDef has launched an attack on the Key. Delgado's ordered me to secure the area by destroying the UC ships.
20(Hailed by the Key)
30(Report to the Key)
All of the UC SysDef ships attacking the Key have been destroyed. I should now dock with the Key and hand over Kryx's Legacy.
35(Initiate FG)
40(Speak to Naeva)
All of the UC SysDef ships attacking the Key have been destroyed. I docked with the Key and can now hand over Kryx's Legacy.
45(Naeva Forcegreet Done)
47(Kill Forcegreet)
48(Delgado Forcegreet)
49(Data Core Transfer - stop practice shooting)
50(Speak to Delgado)
After boarding the Key, Naeva's informed me that UC SysDef has launched a full attack on the Crimson Fleet and Delgado wants to speak to me immediately.
51(Delgado Speech Done)
52(Re-enable alarm)
55(Delgado Forcegreet Done)
100(=BATTERIES START=)
110(Secure All Batteries)
According to Delgado, the Vigilance is on its way to attack. In order to penetrate the ship's advanced shielding, the Key will need to use all three of its remote Defensive Batteries. I need to ensure they remain operational at all costs.
120(Battery Alpha Secured)
130(Battery Beta Secured)
140(Battery Gamma Secured)
200(=MAIN BATTLE START=)
210(Return to the Key)
All three Defensive Batteries have been secured and are ready to fire at the Vigilance when it arrives. I should return to the Key and prepare to defend the station itself.
220(Destroy the SysDef fleet)
UC SysDef's final assault has arrived! I should destroy all of the remaining enemy ships so that the Defensive Batteries can get a clear shot at the Vigilance.
225(Display QTs to the SysDef fleet)
230(Disable the Vigilance)
The Defensive Batteries have taken down the Vigilance's advanced shields and it's now vulnerable to attack. I should open fire and disable the ship, so it can be boarded.
240(Board the Vigilance)
300(=VIGILANCE ASSAULT START=)
310(Get to the Operations Center)
I am now aboard the Vigilance. I need to fight my way to the Operations Center to gain control of the ship and capture or kill Commander Kibwe Ikande in the process.
320((Optional) Secure the Brig)
330(Brig Secured)
340((Optional) Release the Prisoners)
350(Prisoners Released)
360((Optional) Speak to Adler Kemp)
370(Speak to Adler Kemp Done)
375(Adler Kemp Skipped)
380(Confront Commander Ikande)
I'm now face-to-face with Commander Ikande. I should convince him to surrender or kill him if he refuses to comply.
383(Perk Bypass)
384(Speech Challenge: Fail)
385(Speech Challenge: Success)
390(Cancel the Self-Destruct)
Commander Ikande has initiated the Vigilance's self-destruct! If I want to survive, I need to find a way to stop the countdown.
400(Kill Commander Ikande)
410(Kill Lieutenant Toft)
420(Ikande Killed)
430(Toft Killed)
440(Cancelled Self-Destruct)
Commander Ikande is dead and the Vigilance's self-destruct has been disabled.
500(=KEY WRAP-UP=)
505(Delgado FG)
510(Return to the Key)
After resolving everything at the Vigilance, I need to return to the Key and speak to Delgado.
520(Speak to Delgado)
525(Naeva move closer)
530(Outro Scene Pre Done)
600(=OPTIONAL CAPTAIN TRACKING=)
605(Rokov)
610(Rokov Done)
615(Rokov Skip)
620(Mathis)
625(Mathis Done)
630(Mathis Skip)
635(Huan)
640(Huan Done)
645(Huan Skip)
650(Estelle)
655(Estelle Done)
660(Estelle Skip)
665(Naeva)
670(Naeva Done)
675(Naeva Skip)
700(Optional Brig Shutdown)
Notes
  • Any text displayed in angle brackets (e.g., <Alias=LocationHold>) is dynamically set by the Radiant Mission system, and will be filled in with the appropriate word(s) when seen in game.
  • Not all entries may appear in your log; which entries appear and which entries do not depends on the manner in which the mission is done.
  • Stages are not always in order of progress. This is usually the case with missions that have multiple possible outcomes or missions where certain tasks may be done in any order. Some stages may therefore repeat objectives seen in other stages.
  • If an entry is marked as "Finishes Mission" it means the mission disappears from the Active Mission list, but you may still receive new entries for that mission.
  • On the PC, it is possible to use the console to advance through the mission by entering setstage CF08_Fleet stage, where stage is the number of the stage you wish to complete. It is not possible to un-complete (i.e. go back) mission stages, but it is possible to clear all stages of the mission using resetquest CF08_Fleet.
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