Starfield 220.127.116.11.0 Update — January 30, 2024
The January 30th update for Starfield is the largest post-launch update to the game yet. It brings with it a major overhaul of lighting in the game, along with numerous bug fixes and modifications to the game. The next update should fully release within six weeks, which is the current plan for major patches for the game, with a beta period on Steam in between.
The official announcement can be found here.
Starfield Wiki YouTube Channel Launched — October 24, 2023
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By the way, no matter what we choose to do with our videos in the future, we remain committed to not having them autoplaying/following you on the page/being irrelevant to the article's topic.
We are proud to announce that we will also be creating videos for Starfield, to complement our traditional text content! You can find our first video
Starfield Officially Released — September 05, 2023
Starfield Enters Early Access — August 31, 2023
After many years of waiting and speculation, Starfield is finally playable by the public through its early access program. The game fully releases on September 6th at midnight UTC.
Starfield Preloading Begins Tomorrow on Xbox/PC, August 30th for Steam — August 16, 2023
Starfield will begin allowing preloads of the game. Starting tomorrow, August 17th, the game will be available to preload on Xbox consoles and on PC. Steam will also allow preloading, but at a later date on the 30th. The game will then be playable on August 31st at 8PM EST with the Premium Edition, and on September 5th at 8PM EST for Standard Edition copies. Although it is not clear at this time, the Steam release may go for midnight on September 1st and September 6th for Premium and Stardard Editions, respectively.
Starfield Timeline Revealed — August 14, 2023
The official Starfield website has added a timeline with events from 2050 to 2330. It can be viewed by scrolling to the bottom of the page.
Todd Howard Discusses Starfield in Interview on the Kinda Funny XCast — June 22, 2023
Todd Howard was interviewed for episode 143 of the Kinda Funny XCast, where he answered fan-submitted questions about Starfield. Key points included:
- The way accessibility was built into the game.
- Details on character creation, skills, and backgrounds.
- That fishing will not be available in the game.
- The proportion of planets with life, and how to strike a balance between making the game feel too full and gamey, and too empty and boring.
- Diversity of exploration: planets will have varying number of biomes with different lifeforms.
- Companions: the 4 Constellation companions have the most fleshed out quest lines and are romanceable.
- The role of music in atmospheric game design.
- Spaceship and outpost building: these are both intended to be deep systems but late game activities.
- Many missions are hand-crafted, while others are procedurally generated.
You can see the Kinda Funny XCast here.
Bethesda Accepting Requests for Creator Keys — June 16, 2023
Bethesda has begun accepting requests for keys for Starfield from creators. The keys will be distributed at the beginning of the early access window, September 1st. In addition, public social media posts announcing this have been created, with additional recommendations for who to talk to in which region, and how to improve the chances of getting a key.
You can see the Keymailer page here. Although the page says the keys will be provided on September 6th, a statement in the previously mentioned public posts have clarified they will actually begin distribution on September 1st.
"Every QA Person" Working on Starfield — June 11, 2023
In an interview with Giant Bomb, Phil Spencer stated that according to Matt Booty, the head of Xbox Game Studios, "every QA person in our entire company playing Starfield right now." Whether this means just the Xbox division or Microsoft as a whole is unclear. The QA testers are trying to help tackle as many bugs and help improve the game's quality as much as possible before launch. Matt Booty, who also took part in the interview, supported the statement and said his teams were working very hard with Bethesda on it. He expanded upon the claim by saying that Starfield will have "the fewest bugs that any game Bethesda has ever shipped" if it were to ship even today.
The lengthy interview touched on many topics related to Xbox. Other notable remarks specifically related to Starfield from the interview include:
- The primary change from Bethesda's previous status after it was acquired is their increased access to the Advanced Technology Group, in charge of fine tuning performance for the Xbox.
- The strategy for Game Pass takes more in consideration in selling Game Pass subscriptions and Xbox consoles over the sales lost by having the game available cheaply through a subscription service. It was expanded upon that this was similar to the consideration to make a game exclusive to Xbox or not in previous generations.
- They expect that Starfield will be the biggest game launch Bethesda has ever done in terms of players.
- They believe that Starfield and Forza will fill out a good portion of their playerbase's gaming time for the remainder of 2023.
- They claim that the decision for the game to be locked to thirty frames per second on the console came down to Bethesda's artistic preferences. As a brand Xbox does not want to force specific specs for resolution and frame rate upon their developers.
- Phil Spencer believes the Starfield presentation is the biggest deep dive onto a single game they've ever done.
You can see the full interview here.
Todd Howard discusses his future with IGN — June 11, 2023
Todd Howard has done a second major interview with IGN for Starfield, almost a year after the last one. The interview heavily focused on his future plans. Some major points from the interview included:
- Todd Howard confirmed that the game will be locked to a 4K resolution at thirty frames per second on the Xbox Series X. On the Series S it will be 1440p at thirty frames per second.
- The Elder Scrolls VI may be the last TES game he makes before the end of his career, but he is not sure.
- He revisited his previous statement on Fallout 5, saying while it will be made after 'The Elder Scrolls VI, he is not entirely positive when it will be created.
- He said their support period for the game will be much longer. This was after a comment asking about the plans for a sequel to Starfield, which he could not provide an answer for at this time.
- Todd Howard revealed that Skyrim has sold more than 60 million copies.
- Starfield has more dialogue than Skyrim and Fallout 4 combined.
The full interview can be viewed here. A transcript of the interview can also be seen here.
Xbox Showcase and Starfield Direct — June 11, 2023
The Xbox Showcase and Starfield Direct premiered on June 11th. Beyond the game trailers and announcements in the first hour for Xbox as a whole, the second hour was dedicated solely to Starfield. It featured a deep dive into gameplay, including lengthy segments spotlighting multiple game systems. Although many things were discussed, the particular segments included dedicated time for the main story, character creation, the skill system, ships, companions, flying in space, exploration, outpost construction, and combat. There was also time dedicated to custom physical items made for the game, such as a custom Xbox controller and headset, the Chronomark watch, and its case.
Perhaps one of the most surprising announcements was that the game would have an early access period for the Premium and Constellation editions of the game, with up to five days early access creating a soft release date of September 1, 2023, 82 days from the current date. The standard edition will still release on the previously announced date of September 6.
You can see an on demand version of the Starfield Direct here. You can also see an official announcement of the pre-purchase versions here.
Starfield Release Date Set to September 6, 2023 — March 8, 2023
Following an extended period with almost no news on Starfield, the new release date has finally been revealed to be September 6, 2023. Additionally, the previously announced Starfield Direct is going to be held on June 11, 2023, creating approximately a three month window between the game's primary show and its release. The announcement was made alongside a new trailer for the game, presenting numerous CGI shots mixed with scenes from Bethesda's offices.
You can see the official launch date trailer here. Our own article on the video will be up shortly.
Todd Howard Discusses Starfield in IGN Interview — June 14, 2022
Following off on the heels of the Official Gameplay Reveal, Todd Howard held an interview with IGN to discuss some of the burning questions the demonstration generated. This fifteen minute interview used its time well, and covered a lot of ground in that time. Here is a quick summary of some of the major answers:
- They expected people to be surprised by the comment about how many planets are present and explorable. Todd Howard said they might do a deep dive to explain it more.
- Todd Howard went over Bethesda's history with procedural generation and discussed how it is used to help create their worlds, using Skyrim's quests and landscape as an example. He also compared choosing to explore the procedural-generated portions of planets to Daggerfall's gameplay.
- The technical difference between having a single explorable planet and a thousand is minuscule once the systems for the first one are created.
- There is more handcrafted content in this game than any previous Bethesda game. For example, there is over 200,000 recorded voice lines.
- Ship combat will be more slow paced, and draws inspiration from Mech Warrior and FTL for their power management gameplay.
- You can act as a smuggler.
- You can visit star stations.
- You can disable, board, and steal enemy ships.
- Backgrounds are reminiscent to classes from previous games, and there are around twenty in total. As was demonstrated before, your background will have some unique dialogue related to it.
- Players will have a set starting point for all players, with a "step out" moment like previous games.
- New Atlantis is the biggest city in Starfield, as well as the largest Bethesda has ever built. Constellation also keeps their headquarters there.
- Besides exploration and answer the mysteries of the universe, Constellation also deals with recovering "Old Earth artifacts".
- Todd described the main story being about 20% than previous games, although said it was still not fully set in stone. To explain further, he said that if the normal length of time for completing the main quest in their previous games was 25 hours, Starfield would be about 30 hours or possibly 40 hours. This did not include faction and side quest lines.
- He expects modders will be very pleased with the possibilities of the game.
- You cannot fly directly to the surface to a planet's surface. Gameplay is divided between ground and space segments, as the amount of work needed to do a seamless transition between the two was seen as a waste of available resources.
- As expected, Fallout 5 will be the game they work on after The Elder Scrolls VI.
You can see IGN's video here, and you can see their own summary of major points here.
Starfield Gameplay Reveal — June 12, 2022
The Xbox and Bethesda Showcase started and ended with upcoming Bethesda games. Redfall opened the show, and a fifteen minute presentation on Starfield ended it. The Starfield presentation provided a plethora of information on the game, including basic story information, a preview of the major factions, foot and ship combat, crafting, outposts, and the size of the game.
You can see our article documenting the event here, and you can watch the gameplay reveal yourself over here. The official article on the event can be seen here.
Starfield Delayed — May 12, 2022
Bethesda has announced today via Twitter that Starfield has been delayed until the first half of 2023. Originally slated for release on November 11, 2022, the game's release date has been pushed out to allow for more development time.
Into the Starfield - The Sound of Adventure Released — April 26, 2022
The third numbered documentary video in the Into the Starfield series was The Sound of Adventure. In a departure from the previous entries and introduction video, this video focuses on sound design.
You can find the video here. We also have an article covering this video.
Into the Starfield - Made for Wanderers Released — March 16, 2022
Painting a Journey Through Space Video Released With Giveaway — February 19, 2022
The Official Bethesda YouTube Account has released a new Starfield video in the buildup to the game's release later this year. The video depicts the artist Mike Butkus creating the "Journey Through Space" piece that has previously been seen in a few of the early promotional materials. Besides the video, Bethesda also announced a contest to win a print of the featured artwork. By "joining Constellation", signing up for the official Starfield newsletter before March 31st, you will be entered for a chance to win a print signed by Mike Butkus and Game Director Todd Howard. If you had signed up previously, you are automatically entered into the contest without needing to do anything else.
The official announcement of this video and contest can be seen here, and the video can be viewed here.
Into the Starfield - The Endless Pursuit Released — November 30, 2021
Bethesda Releases Multiple Videos Introducing Major Locations — August 27, 2021
Continuing the effort to provide more information on the game, Bethesda released three videos on major locations in Starfield. The videos covered Akila City, Neon, and New Atlantis, three of the four major cities in the game.
You can see these videos here, here, and here. We also have our own articles on the Location Insights series of videos.
Edit: A similar video was released on October 22nd, although it was not officially labeled as a Location Insight video. This video served as an introduction into the wider setting of The Settled Systems.
Bethesda Begins Video Series on Starfield — June 14, 2021
Instead of returning to the previous silence on the game, Bethesda followed up their teaser trailer with a short introductory documentary piece on the ongoing development of Starfield the day after. The video features narration from Todd Howard on Bethesda's past and their desire to create a game like this, and how the opportunity to create Starfield only recently arose with new technology.
You can see the video here. Our own article can be found here.
Starfield Teaser Trailer Released — June 13, 2021
Following up on years of almost total radio silence on the game, Bethesda has released a teaser trailer for Starfield during their 2021 E3 Showcase. The teaser claims to be alpha gameplay in the Creation Engine 2. The two minute video gave a walkthrough of the Constellation Starship Frontier preparing to launch. The trailer would introduce many basic details about Starfield, such as the Constellation organization, the Frontier, Vasco, and basic details about the story to investigate a recent discovery.
You can see the video here, and you can see our article on it here.
Starfield Officially Announced — June 10, 2018
After many years of speculation, Bethesda officially announced Starfield on June 10th, 2018. The game was revealed with a very short Announcement Teaser Trailer.
Bethesda has a long history with sci-fi games set in space. One early attempt was a failed attempt to created a game based on Traveller that eventually released as Delta V. Another early effort was a space combat game called The 10th Planet, which was cancelled before its release. Bethesda would have the rights to create games for the Star Trek franchise for a time, during which they published Star Trek: Legacy, Star Trek: Encounters, Star Trek: Tactical Assault, and Star Trek: Conquest. Todd Howard claimed that he pitched a Star Trek RPG during this time, but it was ultimately turned down. The idea for Starfield spent several years coalescing before ZeniMax moved to trademark it in 2013.
You can see the official video here, and you can see our article on it here.
Starfield Trademarked — March 22, 2013
ZeniMax filed for a trademark for Starfield on March 22nd, 2013. The trademark covered "Computer game software for use with computers and video game consoles; downloadable computer game software offered via the Internet and wireless devices; computer game software for use with on-line interactive games, clothing, namely, T-shirts, shirts, sweatshirts, pants, jackets, fleece pullovers; headwear, namely, hats; footwear, namely shoes and sneakers, and computer and video game user instruction manuals; magazines, books, and pamphlets concerning video games; computer and video game strategy guide books and magazines; trading cards, maps, posters, advertisement boards of paper or cardboard, art prints". This suggested that they were going to work on creating a game or franchise called Starfield in the near future.
The official announcement would come more than five years later on June 10th, 2018. You can see these initial trademarks here, here, and here.