Starfield:Traits

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Traits are special characteristics about your character that provide a variety of modifiers to gameplay.

List of Traits[edit]

Name Description
Alien DNA Unknown
Empath Unknown
Extrovert Unknown
Freestar Collective Settler Unknown
Introvert You really need your alone time. You have more endurance when adventuring alone, but less when adventuring with other human companions. (Can't be combined with Extrovert.)
Kid Stuff Your parents are alive and well, and you can visit them at their home. But 10% of all the money you earn is deducted automatically and sent to them.
Neon Street Rat You grew up on the mean streets of Neon. You gain access to special dialogue options, and better rewards from some missions on Neon. Crime bounty by other factions is greatly increased. (Can't be combined with any other faction allegiance trait.)
Raised Enlightened You grew up as a member of the Enlightened. You gain a significant discount at the organization store, but lose access to Sanctum Universum store. (Can't be combined with any other religion trait.)
Raised Universal You grew up as a member of the Sanctum Universum. You gain a significant discount at the church store, but lose access to the Enlightened store. (Can't be combined with any other religion trait.)
Serpent's Embrace You grew up worshiping the Great Serpent. Grav jumping provides a temporary boost to health and endurance, but health and endurance are lowered if you don't continue jumping regularly - like an addiction. (Can't be combined with any other religion trait.)
Spaced Your body has become acclimated to space. Health and endurance are increased when in space, but decreased when on the surface. (Can't be combined with Terra Firma.)
Starter Home You own a small house on a peaceful little moon, but it comes with a 50,000 credit mortgage with GalBank.
Taskmaster Unknown
Terra Firma Unknown
United Colonies Native Unknown
Unwanted Hero Unknown