Starfield:Final Thoughts

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Please add a description for this mission
Location(s): None
ID: RQ_OE_Deliver_01
Rewards
XP: 0
Credits ?: 0
Other Rewards: (?)
   


Companion Affinity[edit]

There are multiple affinity events that can happen during this mission.

Affinity Stage Andreja Barrett Sam Coe Sarah Morgan

Player says "sorry for your loss" when returning an audio log of a widow's dying husband. (shows sympathy)[affinity 1]

Player says "It sounds like he loved you and your son very much" when returning an audio log of a widow's dying husband. (shows empathy)[affinity 2]

⏫︎

Player says "you need to be strong now" when returning an audio log of a widow's dying husband. (shows toughness and grit, could also be read as a little callous... but also just a "keep a stiff upper lip" kind of advice)[affinity 3]

  1. Player says "sorry for your loss" when returning an audio log of a widow's dying husband. (shows sympathy)
  2. Player says "It sounds like he loved you and your son very much" when returning an audio log of a widow's dying husband. (shows empathy)
  3. Player says "you need to be strong now" when returning an audio log of a widow's dying husband. (shows toughness and grit, could also be read as a little callous... but also just a "keep a stiff upper lip" kind of advice)

Mission Stages[edit]

Final Thoughts (RQ_OE_Deliver_01)
Stage Finishes Mission Mission Entry
0(Deliver: Quest Started.)
10(stage to trigger spawning actors)
50(player left location without picking up item - stop quest)
400(player picked up object; told to listen to it)
I've discovered a lost audio slate. If I listen to it, I might be able to discover who the owner was.
485(Deliver: Failed (Recipient killed))
<Alias.CurrentName=Recipient> is dead.
500(player listened to audio log; told to deliver item)
I discovered a lost audio slate with the final words of Roy Mensah. He left instructions for locating his wife and son in New Atlantis. He asked whoever discovered this slate to deliver it to his wife, Claire.
800(player gave item to recipient (set in dialogue))
I delivered the audio slate to Claire in New Atlantis. She seemed heartbroken, but at least she will now have closure on the fate of her late husband.
850(disable recipient onUnload (after giving item))
900(quest complete)
Notes
  • Any text displayed in angle brackets (e.g., <Alias=LocationHold>) is dynamically set by the Radiant Mission system, and will be filled in with the appropriate word(s) when seen in game.
  • Not all entries may appear in your log; which entries appear and which entries do not depends on the manner in which the mission is done.
  • Stages are not always in order of progress. This is usually the case with missions that have multiple possible outcomes or missions where certain tasks may be done in any order. Some stages may therefore repeat objectives seen in other stages.
  • If an entry is marked as "Finishes Mission" it means the mission disappears from the Active Mission list, but you may still receive new entries for that mission.
  • On the PC, it is possible to use the console to advance through the mission by entering setstage RQ_OE_Deliver_01 stage, where stage is the number of the stage you wish to complete. It is not possible to un-complete (i.e. go back) mission stages, but it is possible to clear all stages of the mission using resetquest RQ_OE_Deliver_01.
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