Starfield:Companion - Andreja
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Companion Affinity[edit]
There are multiple affinity events that can happen during this mission.
Affinity | Stage | Andreja | Barrett | Sam Coe | Sarah Morgan |
---|---|---|---|---|---|
⏫︎ Loves (+50 Affinity) ▲ Likes (+25 Affinity) ▼ Dislikes (-15 Affinity) ⏬︎ Hates (-35 Affinity) | |||||
Affinity Event for use in dialogue responses to respond to something the player says.[affinity 1] |
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Affinity Event for use in dialogue responses to respond to something the player says.[affinity 2] |
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Andreja Only[affinity 3] |
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Andreja Only[affinity 4] |
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Andreja Only[affinity 5] |
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Affinity Event for use in dialogue responses to respond to something the player says.[affinity 6] |
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Affinity Event for use in dialogue responses to respond to something the player says.[affinity 7] |
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Andreja Only[affinity 8] |
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Andreja Only[affinity 9] |
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Andreja Only[affinity 10] |
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Andreja Only[affinity 11] |
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Andreja Only[affinity 12] |
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Andreja Only[affinity 13] |
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Affinity Event for use in dialogue responses to respond to something the player says.[affinity 14] |
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Affinity Event for use in dialogue responses to respond to something the player says.[affinity 15] |
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Andreja Only[affinity 16] |
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Andreja Only[affinity 17] |
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Andreja Only[affinity 18] |
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Affinity Event for use in dialogue responses to respond to something the player says.[affinity 19] |
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Andreja Only[affinity 20] |
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Andreja Only[affinity 21] |
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Andreja Only[affinity 22] |
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Andreja Only[affinity 23] |
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Affinity Event for use in dialogue responses to respond to something the player says.[affinity 24] |
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Andreja Only[affinity 25] |
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Andreja Only[affinity 26] |
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Affinity Event for use in dialogue responses to respond to something the player says.[affinity 27] |
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Andreja Only[affinity 28] |
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Affinity Event for use in dialogue responses to respond to something the player says.[affinity 29] |
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Andreja Only[affinity 30] |
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Affinity Event for use in dialogue responses to respond to something the player says.[affinity 31] |
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Affinity Event for use in dialogue responses to respond to something the player says.[affinity 32] |
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ANDREJA ONLY[affinity 33] |
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ANDREJA ONLY[affinity 34] |
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ANDREJA ONLY[affinity 35] |
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ANDREJA ONLY[affinity 36] |
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ANDREJA ONLY[affinity 37] |
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ANDREJA ONLY[affinity 38] |
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ANDREJA ONLY[affinity 39] |
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ANDREJA ONLY[affinity 40] |
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ANDREJA ONLY[affinity 41] |
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ANDREJA ONLY[affinity 42] |
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- ↑ Affinity Event for use in dialogue responses to respond to something the player says.
- ↑ Affinity Event for use in dialogue responses to respond to something the player says.
- ↑ Andreja Only
- ↑ Andreja Only
- ↑ Andreja Only
- ↑ Affinity Event for use in dialogue responses to respond to something the player says.
- ↑ Affinity Event for use in dialogue responses to respond to something the player says.
- ↑ Andreja Only
- ↑ Andreja Only
- ↑ Andreja Only
- ↑ Andreja Only
- ↑ Andreja Only
- ↑ Andreja Only
- ↑ Affinity Event for use in dialogue responses to respond to something the player says.
- ↑ Affinity Event for use in dialogue responses to respond to something the player says.
- ↑ Andreja Only
- ↑ Andreja Only
- ↑ Andreja Only
- ↑ Affinity Event for use in dialogue responses to respond to something the player says.
- ↑ Andreja Only
- ↑ Andreja Only
- ↑ Andreja Only
- ↑ Andreja Only
- ↑ Affinity Event for use in dialogue responses to respond to something the player says.
- ↑ Andreja Only
- ↑ Andreja Only
- ↑ Affinity Event for use in dialogue responses to respond to something the player says.
- ↑ Andreja Only
- ↑ Affinity Event for use in dialogue responses to respond to something the player says.
- ↑ Andreja Only
- ↑ Affinity Event for use in dialogue responses to respond to something the player says.
- ↑ Affinity Event for use in dialogue responses to respond to something the player says.
- ↑ ANDREJA ONLY
- ↑ ANDREJA ONLY
- ↑ ANDREJA ONLY
- ↑ ANDREJA ONLY
- ↑ ANDREJA ONLY
- ↑ ANDREJA ONLY
- ↑ ANDREJA ONLY
- ↑ ANDREJA ONLY
- ↑ ANDREJA ONLY
- ↑ ANDREJA ONLY
Mission Stages[edit]
Companion - Andreja (COM_Companion_Andreja) | ||
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Stage | Finishes Mission | Mission Entry |
2 | (*STARTUP: Add bonus Affinity) | |
11 | (Player said Constellation had good reason to check up on Andreja) | |
12 | (Intro01 - player chose "following orders") | |
13 | (Intro01 - player chose "Constellation meant well") | |
50 | (Intro Scene 01 done) | |
60 | (Intro02 - player chose "Argos Extractors") | |
61 | (Intro02 - player evaded answer about his life before constellation) | |
62 | (Intro02 - player answered "none of your business") | |
90 | (Intro02 - player said he wouldn't tell Vlad about Andreja) | |
91 | (Intro02 - player was non-committal about telling Vlad about Andreja) | |
92 | (Intro02 - player said he was inclined to tell Vlad about Andreja) | |
95 | (Player hit the "don't tell Vladimir" part of the intro) | |
100 | (Intro Scene 02 done) | |
101 | (Player told Vlad about his meeting with Andreja) | |
150 | (re-entry stage for Story Scene 01) | |
155 | (Story01 - player chose "charm isn't everything") | |
160 | (Story01 - player chose "have my back") | |
165 | (Story01 - player chose "Don't worry") | |
200 | (re-entry for Story02) | |
205 | (Story02 - player chose "reason to get out of bed") | |
210 | (Story02 - player chose "goals are important") | |
215 | (Story02 - player chose "time for fun") | |
300 | (re-entry for Story03) | |
305 | (Story03 - player chose "going it alone") | |
310 | (Story03 - player chose "surrounded by others") | |
315 | (Story03 - player chose "never mattered") | |
350 | (Story03 - Post) | |
400 | (re-entry for Story04) | |
405 | (Player chose "can't believe you didn't tell me") | |
410 | (player chose "sounds impressive") | |
415 | (Player chose "don't care about your past") | |
420 | (player jokes "now I have to kill you") | |
505 | (Story05 - player chose "I'm not going anywhere") | |
510 | (Story05 - player chose "we can make this work") | |
515 | (Story05 - player chose "worked up over nothing.") | |
600 | (re-entry for Story06) | |
750 | (Finish up personal quest) | |
1000 | (Player Knows Andreja is House Va'ruun) | |
1500 | (Andreja has told player she won't enter romantic relationship if they are otherwise involved) | |
2000 | (Story06 - Start Commitment quest) | |
5000 | (Anger Scene - Speech Challenge Win) | |
5010 | (Anger Scene - Speech Challenge Lose) |
- The following empty mission stages were omitted from the table: 0.
