Starfield:The Trackers Alliance (Mission)

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SF-qico-TrackersAlliance.svg
Join the Trackers Alliance.
Mission Giver: Inevitable
Location(s): Various, Trackers Alliance HQ
ID: SFBGS003_MiscPointer
Rewards
XP: 0
Credits ?: 0
Other Rewards: None
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Bounty: The Starjacker, Bounty Hunter
   

Official Summary[edit]

"Inevitable is a Tracker Agent sent by Agent No. 1 to find the player and invite them to the Trackers Alliance Headquarters in hopes of recruiting the player. She appears at whatever spaceport the player lands at, as well as a few different places in cities, where the player can fast travel to, in order to catch the player's attention."

Mission Stages[edit]

The Trackers Alliance (SFBGS003_MiscPointer)
Stage Finishes Mission Mission Entry
0(DEBUG STAGE: Give perks)
10(Quest Start)
99(Move Inevitable to the player's Location)
100(Objective: Player must speak with Inevitable)
A Mysterious Tracker is trying to get my attention. I should see what she has to say.
101(Inevitable - Dialogue Checkpoint 1)
102(Inevitable - Dialogue Checkpoint 2)
110(Inevitable - The player asks questions)
200(Player finished speaking with Inevitable.)
The Mysterious Tracker told me that Agent No. 1 at the Trackers Alliance HQ in Akila City wants to speak with me. I probably shouldn't keep them waiting.
300(Player left their current Location (except for Akila City). Inevitable moves back to the HQ. If Inevitable is in Akila, SFBGS003_Inevitable_Sit_PKG takes her back to HQ.)
301(Player entered Trackers HQ - They must speak with Agent No. 1 - Make Inevitable walk in if Player is in Akila City)
I went to the Trackers Alliance headquarters, where I was told to meet with Agent No. 1. Supposedly, they have a proposal for me.
400(Accept the Bounty)
Agent No. 1 wants me to join the Trackers Alliance, but I need to first take on a bounty mission for them to prove I can handle it. I can accept the bounty at the Wanted Poster Display inside the HQ.
999(The player is taking their time getting to the Trackers HQ)
Notes
  • Any text displayed in angle brackets (e.g., <Alias=LocationHold>) is dynamically set by the Radiant Mission system, and will be filled in with the appropriate word(s) when seen in game.
  • Not all entries may appear in your log; which entries appear and which entries do not depends on the manner in which the mission is done.
  • Stages are not always in order of progress. This is usually the case with missions that have multiple possible outcomes or missions where certain tasks may be done in any order. Some stages may therefore repeat objectives seen in other stages.
  • If an entry is marked as "Finishes Mission" it means the mission disappears from the Active Mission list, but you may still receive new entries for that mission.
  • On the PC, it is possible to use the console to advance through the mission by entering setstage SFBGS003_MiscPointer stage, where stage is the number of the stage you wish to complete. It is not possible to un-complete (i.e. go back) mission stages, but it is possible to clear all stages of the mission using resetquest SFBGS003_MiscPointer.