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Please add a description for this mission
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This is a technical mission that controls the spawning in two Patrons who can be seen in the residential district of New Atlantis. You do not need to interact with it, although you are free to listen to the conversation and interact with them once they are done speaking:
- Patron 1: "I wonder if the Roost's dreamed up some new cocktail to try."
- Patron 2: "I might just stick with something on tap."
- Patron 1: "What's the fun in that?"
- Patron 2: "Remember the "Crimson Surprise?" It was almost pure vodka."
- Patron 1: "That was one hell of a night."
- Patron 2: "Lucky you. I don't remember anything after the second glass. Not one bit."
Mission StagesEdit
Residential: Roost Drink (City_NA_FAB_Quest07) |
---|
Stage |
Finishes Mission |
Mission Entry |
---|
0 | | (STAGE 0) |
1 | | (ON START) |
100 | | (Play the scene) |
200 | | (Conversation over) |
300 | | (Do default packaging) |
Notes
- Any text displayed in angle brackets (e.g.,
<Alias=LocationHold>
) is dynamically set by the Radiant Mission system, and will be filled in with the appropriate word(s) when seen in game.
- Not all entries may appear in your log; which entries appear and which entries do not depends on the manner in which the mission is done.
- Stages are not always in order of progress. This is usually the case with missions that have multiple possible outcomes or missions where certain tasks may be done in any order. Some stages may therefore repeat objectives seen in other stages.
- If an entry is marked as "Finishes Mission" it means the mission disappears from the Active Mission list, but you may still receive new entries for that mission.
- On the PC, it is possible to use the console to advance through the mission by entering
setstage City_NA_FAB_Quest07 stage
, where stage
is the number of the stage you wish to complete. It is not possible to un-complete (i.e. go back) mission stages, but it is possible to clear all stages of the mission using resetquest City_NA_FAB_Quest07
.