Starfield:Residential: Chunks Line Frustration

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An undecided customer holds up a line
Location(s): New Atlantis
ID: City_NA_FAB_Quest14
Rewards
XP: 0
Credits ?: 0
Other Rewards: (?)
   

Summary[edit]

This is a technical mission that controls the spawning in of two customers at Chunks in the residential district of New Atlantis. You do not need to interact with it, although you are free to listen to the conversation and interact with them once they are done speaking:

Customer One can say one of the follow:

"There are so many options..."
"What am I in the mood for today?"
"Let me see... There's no peanuts in that... Hmmm."
"I wish there was a value meal option."
"Hmmm... How many calories is that...?"

The Chunks Employee will respond:

"There are other customers waiting, sir?"
"If you can't decide, maybe move to the side...?"
"If I've answered each and every question, may I help...? *sigh*"
"You really should decide. Please."
"The nutritional information is that same for all Chunks, sir."


Mission Stages[edit]

Residential: Chunks Line Frustration (City_NA_FAB_Quest14)
Stage Finishes Mission Mission Entry
0(STAGE 0)
1(ON START)
100(Play the scene)
200(Conversation over)
300(Do default packaging)
Notes
  • Any text displayed in angle brackets (e.g., <Alias=LocationHold>) is dynamically set by the Radiant Mission system, and will be filled in with the appropriate word(s) when seen in game.
  • Not all entries may appear in your log; which entries appear and which entries do not depends on the manner in which the mission is done.
  • Stages are not always in order of progress. This is usually the case with missions that have multiple possible outcomes or missions where certain tasks may be done in any order. Some stages may therefore repeat objectives seen in other stages.
  • If an entry is marked as "Finishes Mission" it means the mission disappears from the Active Mission list, but you may still receive new entries for that mission.
  • On the PC, it is possible to use the console to advance through the mission by entering setstage City_NA_FAB_Quest14 stage, where stage is the number of the stage you wish to complete. It is not possible to un-complete (i.e. go back) mission stages, but it is possible to clear all stages of the mission using resetquest City_NA_FAB_Quest14.