Starfield:Radiant

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Starfield uses a Radiant system for dynamically generating game content. This helps to make each playthrough unique, but it is also designed to try and get you to visit each location at least once.

Missions[edit]

The Radiant mission system is a mission generator that creates missions from a series of components such as location, enemy type, and reward. Some of these components are randomized, but not all. The randomized components are generated every time that the mission is triggered. Radiant missions are used throughout the game, primarially in Board Missions, however they are also used in various faction missionlines and in miscellaneous missions.

This mission system cannot create large, complicated, or particularly interesting missions, but it can create a near infinite number of missions with a fraction of the time and effort required to create a traditional one. It works with a system that aims to send you to a location that you have not yet discovered, and it also works to keep you engaged with fresh and interesting discoveries.

Mission Locations[edit]

Most radiant missions have a set of about a dozen possible locations where you may be sent. Typically, those locations are selected based on the planet's levelm but can be based off of other factors as well. In these cases the relevent factors are listed.

Missions[edit]

This page or section is incomplete. You can help by adding to it.
Needs a listing of all radiant missions.
For more information, see the help files, the style guide, and this article's talk page.