Starfield:Twice Reformed

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Location(s): None
ID: SFBGS001_MS02
Rewards
XP: 0
Credits ?: 0
Other Rewards: (?)
   

Mission StagesEdit

Twice Reformed (SFBGS001_MS02)
Stage Finishes Mission Mission Entry
0(Debug: Go to quest start)
2(debug: go to Orahim's shack)
3(Debug: go to outside the zealot hideout)
4(debug: go to beginning of dungeon)
5(Player initially declines quest - Orahim goes back to his house.)
I met a strange man at the refugee camp in Dazra. He wants me to speak with him at his shack outside of the city.
10(Obj: Speak to Orahim)
I witnessed an argument between a guard and a man at the refugee camp in Dazra. I should see what's going on.
20(Obj: Meet Orahim at his home)
I met a strange man at the refugee camp in Dazra. He wants me to speak with him at his shack outside of the city.
21(move Orahim to his shack)
22(Obj: Take a seat)
23(player sat in chair in orahim's shack)
24(You refused to sit in orahim's shack)
25(Player initially declines going to the zealot hideout with Orahim)
Orahim wanted me to help him hunt down his old comrade, Khaslav, but I declined. I should speak with him again if I change my mind.
26(player read Orahim's diary 1, which details one of his crimes)
30(Obj: Head to the zealot hideout)
I need to meet Orahim outside of Khaslav's hideout.
31(Move Orahim to the zealot hideout)
40(Obj: Speak with Orahim)
I'm here. I should speak with Orahim before we go inside.
50(Obj: fight through dungeon and kill khaslav)
Orahim and I need to fight through the compound and take down Khaslav.
51(stop combat when entering boss area)
52(Player took alternate path to reach Khaslav)
53(player opened door to boss room)
54(attacked khaslav before his scene)
55(Start Scene with Khaslav)
56(failsafe - if khaslav confrontation doesn't start when you open the door, you can still talk to him and see the scene.)
58(Begin combat with Khaslav)
59(set when Orahim asks you why you chose to betray him)
60(Obj: Kill Orahim)
Orahim can't be trusted. I have to take him down.
70(Obj: Speak with Orahim)
Khaslav is dead. I should speak with Orahim.
80(Obj: Speak with Khaslav)
Orahim is dead. I should speak with Khaslav.
1000(Quest Failed: You Killed Orahim before reaching Khaslav)
Something was off about Orahim, so I killed him. I'm not sure how things would have ended otherwise, but I can't take back what I did.
1100(disable khaslav and his bodyguards if you sided with them (after leaving the dungeon))
1200(move Orahim to Dazra if you sided with him and he is still alive (after leaving the dungeon) and stop the quest)
3000(Dungeon Breadcrumb 02 - breadcrumbing stage to find your way to Khaslav (set when player reaches first QT))
3010(Dungeon Breadcrumb 03)
3020(dungeon breadcrumb 04)
  • The following empty mission stages were omitted from the table: 1.
Notes
  • Any text displayed in angle brackets (e.g., <Alias=LocationHold>) is dynamically set by the Radiant Mission system, and will be filled in with the appropriate word(s) when seen in game.
  • Not all entries may appear in your log; which entries appear and which entries do not depends on the manner in which the mission is done.
  • Stages are not always in order of progress. This is usually the case with missions that have multiple possible outcomes or missions where certain tasks may be done in any order. Some stages may therefore repeat objectives seen in other stages.
  • If an entry is marked as "Finishes Mission" it means the mission disappears from the Active Mission list, but you may still receive new entries for that mission.
  • On the PC, it is possible to use the console to advance through the mission by entering setstage SFBGS001_MS02 stage, where stage is the number of the stage you wish to complete. It is not possible to un-complete (i.e. go back) mission stages, but it is possible to clear all stages of the mission using resetquest SFBGS001_MS02.
 
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