Starfield:Scientific Method

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Please add a description for this mission
Location(s): None
ID: SFBGS001_MS04
Rewards
XP: 0
Credits ?: 0
Other Rewards: (?)
   

Official Summary[edit]

"Two scientists, a married couple named Azad and Sherin Dubas, work at a research outpost called Hamadi Station. They're investigating reports of sickness in the animals around Dazra. Seeking help, they put out a call for a research assistant and offer the player the job. Working together, the player and the scientists identify a growing ecological crisis triggered by the opening of the vortex."

Mission Stages[edit]

Scientific Method (SFBGS001_MS04)
Stage Finishes Mission Mission Entry
0(Debug start)
50(Startup stage)
100(Talk to Azad)
A pair of scientists named Azad and Sherine Dubas are seeking a research assistant to help investigate a mysterious ailment affecting the creatures near Dazra.
150(Checkpoint Scene 1)
200(Collect animal samples)
I took a job as a research assistant helping a pair of scientists who are investigating a mysterious ailment affecting the creatures near Dazra. I'll need to search the lands around Dazra City and collect tissue samples from different kinds of animal corpses that have no external injuries.
300(Got groat tissue)
400(Got nautilus tissue)
500(Got bladedback tissue)
600(Return to Azad)
700(Talk to Sherine)
720(Player guessed toxicity)
800(Collect plant samples)
I'm working with a pair of scientists who are investigating a mysterious ailment affecting the creatures near Dazra. Following reports of unusual mutations in the local plants, I've been sent to collect samples from these unusual plants from at least three of the five local regions around the city.
900(Got plant from Dazra Plateua)
950(Got plant from Highlands)
1000(Got plant from Badlands)
1050(Got plant from Lakelands)
1100(Got plant from Foothills)
1200(Return to Sherine)
1300(Collect sensor data)
I'm working with a pair of scientists who are investigating a mysterious ailment affecting the creatures near Dazra. The source of the animal deaths was traced to toxic plants. I'll need to locate and collect data from environmental sensors that might shed light on the nature of the toxic mutations.
1350(Player read sensor data)
1400(Got sensor data A)
1500(Got sensor data B)
1600(Got sensor data C)
1700(Got sensor data D)
1800(Talk to Azad)
1850(Checkpoint scene 4)
1900(Talk to Azad)
2000(Travel to Malsiir Farm)
I'm working with a pair of scientists who are investigating the sudden appearance of mutated toxic plants that are poisoning the local wildlife. To reverse the mutations, I need to travel to a Subterranean Mal'siir Farm controlled by the Crimson Fleet and retrieve an experimental compound.
2050(Remove the slate)
2075(Arrived at Malsiir Farm)
I'm working with a pair of scientists who are investigating the sudden appearance of mutated toxic plants that are poisoning the local wildlife. I've arrived at a Subterranean Mal'siir Farm under the control of the Crimson Fleet. Within is an experimental compound that could possibly reverse the mutations.
2100(Got chemical, talk to Sherine)
2160(Payment 2)
2170(Payment 3)
2180(Payment 4)
2200(Remove chemical from player)
3000(Complete quest)
Working with a pair of scientists, we learned that the opening of the vortex in Dazra triggered a rapid evolution in the local plants, which developed toxins as a defensive response thereby poisoning the creatures that ate them. A solution is being prepared to neutralize the toxins in the plants and end the threat.
Notes
  • Any text displayed in angle brackets (e.g., <Alias=LocationHold>) is dynamically set by the Radiant Mission system, and will be filled in with the appropriate word(s) when seen in game.
  • Not all entries may appear in your log; which entries appear and which entries do not depends on the manner in which the mission is done.
  • Stages are not always in order of progress. This is usually the case with missions that have multiple possible outcomes or missions where certain tasks may be done in any order. Some stages may therefore repeat objectives seen in other stages.
  • If an entry is marked as "Finishes Mission" it means the mission disappears from the Active Mission list, but you may still receive new entries for that mission.
  • On the PC, it is possible to use the console to advance through the mission by entering setstage SFBGS001_MS04 stage, where stage is the number of the stage you wish to complete. It is not possible to un-complete (i.e. go back) mission stages, but it is possible to clear all stages of the mission using resetquest SFBGS001_MS04.
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