Starfield:Protect the Homestead
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Official Summary[edit]
"A couple of homesteaders think this place is perfect, if only the wildlife would leave them alone. They don't want to leave. If the player helps them kill the predators nearby then they'll give the player a reward. Once the player talks to the homesteaders, more predators spawn and approach the outpost."
Mission Stages[edit]
Protect the Homestead (OE_BryanB_ProtectHomestead) | ||
---|---|---|
Stage | Finishes Mission | Mission Entry |
0 | (OE Quest Started.) | |
50 | (Player in range: spawn predators) | |
100 | (Quest setup complete) | |
125 | (Key added to Leader Inventory.) | |
200 | (Player talked to NPC.) | |
400 | (Predators are dead) | |
450 | (Predator Group is dead.) | |
460 | (Player attacked predators. Used for Bonus Rewards.) | |
465 | (Player killed a predator) | |
475 | (NPC Leader died.) | |
485 | (1 or more Survivors died.) | |
500 | (Give Reward: key to the supply container) | |
510 | (Give Reward: alternate reward (Not the Supply Chest)) | |
1000 | (Quest rewards (XP, Credits)) | |
5000 | (QUEST END) |
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Notes
