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Please add a description for this mission
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Official Summary[edit]
"Sets up a group around the main center marker, allows all creature aliases. This is a very general Template and can be refined further."
Mission Stages[edit]
Hostile Humans (OE_KMK_HostileHumans_Dropship) |
Stage |
Finishes Mission |
Mission Entry |
0 | | (OE Started) |
100 | | (Player in Range) |
150 | | (Ship lands) |
200 | | (All sandboxers dead) |
300 | | (All patrollers dead) |
Notes
- Any text displayed in angle brackets (e.g.,
<Alias=LocationHold>
) is dynamically set by the Radiant Mission system, and will be filled in with the appropriate word(s) when seen in game.
- Not all entries may appear in your log; which entries appear and which entries do not depends on the manner in which the mission is done.
- Stages are not always in order of progress. This is usually the case with missions that have multiple possible outcomes or missions where certain tasks may be done in any order. Some stages may therefore repeat objectives seen in other stages.
- If an entry is marked as "Finishes Mission" it means the mission disappears from the Active Mission list, but you may still receive new entries for that mission.
- On the PC, it is possible to use the console to advance through the mission by entering
setstage OE_KMK_HostileHumans_Dropship stage
, where stage
is the number of the stage you wish to complete. It is not possible to un-complete (i.e. go back) mission stages, but it is possible to clear all stages of the mission using resetquest OE_KMK_HostileHumans_Dropship
.