Starfield:Hide and Seek
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Mission Stages[edit]
Hide and Seek (SFBGS001_DazraZ02) | ||
---|---|---|
Stage | Finishes Mission | Mission Entry |
0 | (Debug: takes you to the start of the quest) | |
5 | (Quest Start) | |
10 | (Player initially declines quest) | |
15 | (wait scene is playing) | |
16 | (Have the kids evaluate their packages) | |
20 | (Obj: Find the kids) | |
30 | (Found Ivali) | |
40 | (Found Ilana) | |
45 | (You made Ilana angry) | |
50 | (Found Mila) | |
1000 | (Player-facing Quest completion) | |
1500 | (set when player leaves Dazra) | |
2000 | (give the player the key to the chest and stop quest) |
Notes
- Any text displayed in angle brackets (e.g.,
<Alias=LocationHold>
) is dynamically set by the Radiant Mission system, and will be filled in with the appropriate word(s) when seen in game. - Not all entries may appear in your log; which entries appear and which entries do not depends on the manner in which the mission is done.
- Stages are not always in order of progress. This is usually the case with missions that have multiple possible outcomes or missions where certain tasks may be done in any order. Some stages may therefore repeat objectives seen in other stages.
- If an entry is marked as "Finishes Mission" it means the mission disappears from the Active Mission list, but you may still receive new entries for that mission.
- On the PC, it is possible to use the console to advance through the mission by entering
setstage SFBGS001_DazraZ02 stage
, wherestage
is the number of the stage you wish to complete. It is not possible to un-complete (i.e. go back) mission stages, but it is possible to clear all stages of the mission usingresetquest SFBGS001_DazraZ02
.