Starfield:Bounty Hunting
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Mission Stages[edit]
Bounty Hunting (SFBGS003_BountyScannerQuest03) | ||
---|---|---|
Stage | Finishes Mission | Mission Entry |
0 | (Ready state.) | |
1 | (Debug - Moves Player to the Bounty Target) | |
5 | (Bounty Target Alias setup is finished.) | |
30 | (Display Bribe Option) | |
55 | (* Player used Bribe.) | |
90 | (Bounty Quest setup is complete. Waiting on Player...) | |
100 | (Target Scanned. Set when Player scans the NPC.) | |
200 | (Player talked to Bounty Target.) | |
210 | (Speech challenge success.) | |
220 | (Speech challenge fail.) | |
230 | (Quest Complete: Bribe accepted.) | |
240 | (Scene Complete.) | |
425 | (Target Flees.) | |
430 | (NPC fled successfully. Shutdown) | |
450 | (Start Combat. Set by dialogue OnPhase setstage.) | |
475 | (Attack Player.) | |
500 | (Target unconscious. Set by script when NPC is OnDying.) | |
600 | (Target Surrendered.) | |
700 | (Target Killed.) | |
750 | (Target is unconscious.) | |
800 | (Reward Player) | |
850 | (Player left area. Quest Complete.) | |
900 | (Bounty complete.) | |
950 | (Bounty failed.) |
Notes
- Any text displayed in angle brackets (e.g.,
<Alias=LocationHold>
) is dynamically set by the Radiant Mission system, and will be filled in with the appropriate word(s) when seen in game. - Not all entries may appear in your log; which entries appear and which entries do not depends on the manner in which the mission is done.
- Stages are not always in order of progress. This is usually the case with missions that have multiple possible outcomes or missions where certain tasks may be done in any order. Some stages may therefore repeat objectives seen in other stages.
- If an entry is marked as "Finishes Mission" it means the mission disappears from the Active Mission list, but you may still receive new entries for that mission.
- On the PC, it is possible to use the console to advance through the mission by entering
setstage SFBGS003_BountyScannerQuest03 stage
, wherestage
is the number of the stage you wish to complete. It is not possible to un-complete (i.e. go back) mission stages, but it is possible to clear all stages of the mission usingresetquest SFBGS003_BountyScannerQuest03
.