Starfield:Bounty Hunters vs Defenders
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Mission Stages[edit]
Bounty Hunters vs Defenders (SE_Player_KT_Trait_Wanted_BountyHigh) | ||
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Stage | Finishes Mission | Mission Entry |
0 | (Run on start) | |
10 | (Startup Stage) | |
20 | (Defenders Attacked) | |
25 | (Bring on defenders) | |
30 | (Attackers jump in) | |
50 | (Increase odds with each deadly encounter up to 70% - turned off for now) | |
60 | (Defenders Dead) | |
75 | (Player helped defeat attackers) | |
100 | (Post-Combat Hail) | |
110 | (Intro Hail complete) | |
150 | (Hail Rejected) | |
175 | (Player chose fuel) | |
180 | (Player chose credits) | |
200 | (Player rewarded - patrol resumes) |
Expand
Notes
