Starfield:BE - Robot Survey Team

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Please add a description for this mission
Location(s): None
ID: BE_KT03
Rewards
XP: 0
Credits ?: 0
Other Rewards: (?)
   


Mission Stages[edit]

BE - Robot Survey Team (BE_KT03)
Stage Finishes Mission Mission Entry
1(No human crew explanation 1)
2(No human crew explanation 2)
3(No human crew explanation 3)
4(Lock in explanation for this particular instance)
5(Captain talked to)
6(Sets SE_KT03 backstory 2 in case this randomizer was skipped)
7(Sets SE_KT03 backstory 3 in case this randomizer was skipped)
8(Undocking activated)
9(Loaded)
10(Startup Stage)
I've boarded a ship commandeered by robots.
15(Player boards)
I've boarded a ship commandeered by robots.
20(Complete objective)
I boarded a ship commandeered by robots and spoke to its captain.
25(Anti-Gravity)
30(Player speaks to any NPC)
35(No reward)
I boarded a ship commandeered by robots and met the ship's captain.
40(Reward)
50(Player Undocks)
60(Party Hostile)
66(Captain killed)
100(Player spoke to Captain)
Notes
  • Any text displayed in angle brackets (e.g., <Alias=LocationHold>) is dynamically set by the Radiant Mission system, and will be filled in with the appropriate word(s) when seen in game.
  • Not all entries may appear in your log; which entries appear and which entries do not depends on the manner in which the mission is done.
  • Stages are not always in order of progress. This is usually the case with missions that have multiple possible outcomes or missions where certain tasks may be done in any order. Some stages may therefore repeat objectives seen in other stages.
  • If an entry is marked as "Finishes Mission" it means the mission disappears from the Active Mission list, but you may still receive new entries for that mission.
  • On the PC, it is possible to use the console to advance through the mission by entering setstage BE_KT03 stage, where stage is the number of the stage you wish to complete. It is not possible to un-complete (i.e. go back) mission stages, but it is possible to clear all stages of the mission using resetquest BE_KT03.
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