Starfield:Akila: Coe Statue

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A conversation about Solomon Coe's statue
Location(s): None
ID: City_AC_FAB_Quest18
Rewards
XP: 0
Credits ?: 0
Other Rewards: (?)
 
A statue of Solomon Coe

Summary[edit]

Resident 1: "Is Solomon Coe really all that? Some make it seem like he built the whole damned Freestar Collective by himself."
Resident 2: "I'm sure some of the tales grew in the telling, but no one denies he found Cheyenne. And set up his camp not far from here. Akila City was his baby."
Resident 1: "I don't buy it, though. The United Colonies wouldn't let some ragtag settlers stake a system like this without a fight."
Resident 2: "It was a different time. Everything was new, everyone fleeing Earth as quick as you can. If he tried it today, I'm sure the UC would've shut him down."
Resident 1: "And there's no way he wore that get up."

Mission Stages[edit]

Akila: Coe Statue (City_AC_FAB_Quest18)
Stage Finishes Mission Mission Entry
0(STAGE 0)
1(ON START)
100(Play the scene)
200(Conversation over)
300(Do default packaging)
Notes
  • Any text displayed in angle brackets (e.g., <Alias=LocationHold>) is dynamically set by the Radiant Mission system, and will be filled in with the appropriate word(s) when seen in game.
  • Not all entries may appear in your log; which entries appear and which entries do not depends on the manner in which the mission is done.
  • Stages are not always in order of progress. This is usually the case with missions that have multiple possible outcomes or missions where certain tasks may be done in any order. Some stages may therefore repeat objectives seen in other stages.
  • If an entry is marked as "Finishes Mission" it means the mission disappears from the Active Mission list, but you may still receive new entries for that mission.
  • On the PC, it is possible to use the console to advance through the mission by entering setstage City_AC_FAB_Quest18 stage, where stage is the number of the stage you wish to complete. It is not possible to un-complete (i.e. go back) mission stages, but it is possible to clear all stages of the mission using resetquest City_AC_FAB_Quest18.
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