Starfield:3 NPC + Scene

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Location(s): None
ID: OE_KT_Trait_Wanted_BountyHunters
Rewards
XP: 0
Credits ?: 0
Other Rewards: (?)
   

Official Summary[edit]

"This OE Spawns Bounty Hunters who attacked the player. Requires Wanted trait."

Mission Stages[edit]

3 NPC + Scene (OE_KT_Trait_Wanted_BountyHunters)
Stage Finishes Mission Mission Entry
0(QUEST STARTED)
1(Fire ForceGreet Scene)
4(Chance additional NPC)
6(Do dice roll to spawn defenders)
7(Spawn Defender Ship)
8(Refill Ship B)
9(Refill Ship A)
10(Spawn ship to land)
15(Spawn Defender Chance)
20(Bounty Hunters Attack)
25(Player gave away 1000 credits)
30(Player gave away 2000 credits)
35(Player attacks their defenders)
40(Spawn Bounty Defenders)
50(Waiting for Player to get in Range...)
79(Ship B landing Ramp Check)
80(Landing Ramp Check)
90(Was given info on Minister)
100(Player in Range)
150(Increase SE odds with each encounter - turned off for now)
200(Player Talked to NPC)
300(Speech Challenge: Success)
350(Speech Challenge: Fail)
399(Speech Challenge: Reward)
  • The following empty mission stages were omitted from the table: 5, 500.
Notes
  • Any text displayed in angle brackets (e.g., <Alias=LocationHold>) is dynamically set by the Radiant Mission system, and will be filled in with the appropriate word(s) when seen in game.
  • Not all entries may appear in your log; which entries appear and which entries do not depends on the manner in which the mission is done.
  • Stages are not always in order of progress. This is usually the case with missions that have multiple possible outcomes or missions where certain tasks may be done in any order. Some stages may therefore repeat objectives seen in other stages.
  • If an entry is marked as "Finishes Mission" it means the mission disappears from the Active Mission list, but you may still receive new entries for that mission.
  • On the PC, it is possible to use the console to advance through the mission by entering setstage OE_KT_Trait_Wanted_BountyHunters stage, where stage is the number of the stage you wish to complete. It is not possible to un-complete (i.e. go back) mission stages, but it is possible to clear all stages of the mission using resetquest OE_KT_Trait_Wanted_BountyHunters.
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