Starfield Mod:Mod File Format/PERK
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OMOD records hold information about Object Modifiers. These include things like armor/weapon mods.
- EDID - String EditorId
- DATA - Custom structure (variable sized)
dword includeCount dword propertyCount word unknown1 dword nameLength // Includes the terminating NUL character byte name[nameLength] word unknown2 dword attachPointFormId dword attachParentSlotCount dword attachParentSlots[attachParentSlotCount] // Array of formids dword unknown3 include_t includes[includeCount] // See below for structure definition property_t properties[propertyCount] // See below for structure definition
- Minimum length of this structure appears to be 34 bytes. Maximum length found in Starfield.esm is 511 bytes.
- FULL - LString FullName
- DESC - LString Description
- MODL - String ModelFilename (optional)
- FLLD - Dword Unknown (always 1?)
- NAM1 - Byte Priority
- XFLG - Byte Unknown (usually not included, 5 records have a value of 2)
Include Data Definition[edit]
This is a fixed size structure of 7 bytes used in the DATA subrecord.
dword modFormId byte minLevel byte optional byte notUseAll //Boolean
Property Data Definition[edit]
This is a fixed size structure of 24 bytes used in the DATA subrecord:
dword valueType // See below for possible values dword valueFunction // See below for possible values byte propertyName[4] // See below for possible values dword value1 // Usually a dword, sometimes a float float value2 // Usually a float, sometimes a dword float step
ValueType[edit]
The property valueType has one of 6 possible values which affect how the value1/value2 values should be used:
- 0 -- Dword Dword
- 1 -- Float Float
- 2 -- Bool Bool (values are dwords)
- 4 -- FormId Dword
- 5 -- ENUM Unused (both dwords)
- 6 -- FormId Float
FunctionType[edit]
The property functionType has one of 3 possible values which determines how the property modifier acts on the value:
- 0 -- Set (set value)
- 1 -- Add (add to value)
- 2 -- Mul+Add (multiply and add?)
PropertyName[edit]
propertyName is a 4 byte string which describes the type of modifer. Usually the first character indicates the record type modified and the 3 following the type of modification:
AA01 AA02 AACT ACPT ADMG AENC Armor Enchantment AKEY Armor Keyword ARAT Armor Rating AVAL Armor Value AWGT FBDS FBUR FHDT FLMS FORF Weapon Override Rate of Fire FREP FTYP GVAL Weapon Value GWEI Weapon Weight NACV NPC Actor Value NAID NARO NCST NENC NFAC NPC Faction NGFA NINV NPC Inventory NKEY NPC Keyword NMMX NMSL NPC Layered Material Swap NPRK NPC Perk NRCE NPC Race NREA NSKN NPC Skin NSPL NXPO SDMG SPAV WABS WACV Weapon Actor Value WADL WAIM WAOS WCDM WCIM WCO1 WCO2 WCO3 WCO4 WCO5 WCO6 WDMG WDTV WEMT WENC WIMP WKEY Weapon Keyword WMNR WMXR WNPR WOPR WRC1 WRC2 WRC5 WRSP WSCP WSDM WSLV Weapon Stealth Level WSPD WSPS WSTS WTMC ZDTA ZFOV