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27 November 2024
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Created page with "== Adding Collision with 3ds Max 2021 == Read this guide to add primitive collisions to a static mesh and export to the CreationKit. === Prerequisites === * 3ds Max 2021 installed ** This can be tricky to get ahold of, however license holders can reach out to Autodesk support for the link * Starfield\Tools\ArtTools\BGS_Starfield_ArtTools_a.b.c.d.exe installed * Followed Creating a Static NIF in 3ds Max 2021 === Creating the Collision === This part is complicated,..."
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