Starfield:Derelict Lil Muv

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SF-mapicon-Derelict Ship.svg
Derelict Ship:
Derelict Lil Muv
(random)
Console Location Code(s)
Unknown (?)

Derelict Lil Muv is a derelict ship that was damaged by EM radiation.

Background[edit]

This ship was a cargo-hauling ship with a contract with the company Lighthouse. The location of the Home System of the crew changes[verification needed — depending on what?]. They were delivering refrigerated cargo that was temperature controlled, and the duration of the contract was 2-3 days.

Due to the EM radiation damanging the ship's Thermal Control Systems (TCS), temperatures reached hazardous levels, leading to the crew's death.

Commandeering the ship[edit]

This ship can be fully repaired with Ship Parts and a Reactive Gauge[verification needed — Seems to change]. Allowing you to commandeer the ship and add it to your fleet.

To take control of the ship, you only need to repair the radiator with a Reactive Gauge. The Ship Parts are used to repair the Network, which allows you to download the Flight Data, which you can deliver to any Ship Services Technician. Repairing the Network also allows you to access the Mission Data entry on the Mainframe Computer.

Repairing the ship[edit]

You can repair the ship by use of the Mainframe Computer, the Ship Parts and Reactive Gauge can be found in a novice-locked storage crate by the computer.

  • The Ship Parts are used to repair the Network.
  • The Reactive Gauge is used to repair the radiator.

Selling Flight Data[edit]

  • After going to any Ship Services Technician, a new dialogue option opens up and allows you to give them the Flight Data.
    • You will get 2500 Credits and 70 XP


Slates, Magazines, and Terminals

ItemTypeCollectionDescriptionLocation
Last Request (3) Note
Cargo Chief's Computer Terminal Cargo Chief's computer on board the Derelict Lil Muv.
This page or section is incomplete. You can help by adding to it.
This does not contain all slates or the Mainframe Computer
For more information, see the help files, the style guide, and this article's talk page.

Note[edit]

  • If you do not repair the radiator before entering the cockpit, you will encounter an extreme cold hazard, and most likely gain frostbite immediately.

Stats[edit]

Ship Stats
Fuel 50
Hull 504
Cargo 1980
Shielded Capacity No Shielded Capacity
Reactor 18
Crew 3
Jump 22 LY
Shield 405
LAS 3
BAL 10
PAR No Particle weapons
MSL No Missile weapons
Mobility 53
Top Speed 150
Mass 693
Value 93449[verification needed — unconfirmed, changes depending on (?)]

Ship Parts[edit]

Cockpit
Oversser 300 Bridge
Landing Gear
4x 220CB Landing Gear - Port and Stbd
Engines
2x SA-4110 Engine
Fuel Tank
100G He3 Tank
Grav Drive
Helios 300 Grav Drive
Cargo Module
8x StorMax 30 Cargo Hold
Reactor
350T Stellarator Reactor
Shield Generator
Marduk 1010-A Shield Generator
Weapons
Flare-P 15MW IR Pulse Laser

Dangan Pb RF Autocannon

Hab Modules
HopeTech Engineering Bay 3x1

HopeTech Captain's Quarters 2x1
HopeTech Storeroom 1x1

Landing Bay
Hope 4 Landing Bay
Docker
Hope 11 Docker - Fore
Structual
HopeTech Marker A

Porthole - Bottom

Gallery[edit]