Starfield talk:Ship Classes


 * Consensus time: I propose we return to a single table of ships rather than the split sections that have been recently added.
 * (Yes) I don't see any value in having separate sections for purchasable ships vs (what I assume the old section is meant to become) encounter ships. If the distinction wasn't clear before, we can always break the "Found In' column into "Purchase Location" and "Encounter Location" instead. Keeping all the ships in the same table has value for sorting purposes, e.g., if I want to find a donor ship with high reactor, I can sort a single table by reactor power then look at my options, both purchasable and capturable. With separate sections, I have to do double the work plus scroll back and forth if I want to compare. - JoeTheDestroyer (talk) 12:17, 29 September 2023 (EDT)
 * (Yes) Agreed. I see the value in having one table. I like your suggestion of a Purchase Location and an Encounter Location and think we should implement that. If we decide we want other breakdowns (e.g. unique ships) then we can always put those on separate pages. The single table is already unwieldy enough all on its own. --Joosh (talk) 12:54, 29 September 2023 (EDT)
 * I should also say I think the Complete list of ships (the long list currently at the bottom of the page) should also be on a separate page. It's quite long and slows down my editor if I happen to be editing the entire page instead of just a single section. --Joosh (talk) 12:56, 29 September 2023 (EDT)