Starfield:Missions

Missions are sorted by where they are assigned or by which faction assigns them. There are also numerous smaller tasks, all of which are listed under Miscellaneous Quests. Starfield Missions include the Main Mission, Factions missions, and others.

Main Mission

 * Main Mission

Faction Quests

 * Crimson Fleet and UC SysDef
 * Freestar Rangers
 * Ryujin Industries
 * UC Vanguard

Constellation Quests

 * Companions
 * (Barrett)
 * (Barrett)
 * (Barrett)
 * (Andreja)
 * (Andreja)
 * (Sarah Morgan)
 * (Sarah Morgan)
 * (Sam Coe)
 * (Sam Coe)
 * Mission Board

New Atlantis

 * *Repeatable
 * *Repeatable
 * *Repeatable
 * *Repeatable
 * *Repeatable
 * *Repeatable
 * *Repeatable
 * *Repeatable
 * *Repeatable
 * *Repeatable
 * *Repeatable
 * *Repeatable
 * *Repeatable

Cydonia

 * *Repeatable
 * *Repeatable
 * *Repeatable
 * *Repeatable
 * *Repeatable
 * *Repeatable
 * *Repeatable
 * *Repeatable
 * *Repeatable

Neon

 * *Repeatable
 * *Repeatable
 * *Repeatable
 * *Repeatable
 * *Repeatable
 * *Repeatable
 * *Repeatable
 * *Repeatable
 * *Repeatable
 * *Repeatable
 * *Repeatable
 * *Repeatable
 * *Repeatable

Hopetown

 * *Repeatable
 * *Repeatable

Paradiso / ECS Constant

 * or

Deimos Staryard

 * *Repeatable

Stroud-Eklund Staryard

 * *Repeatable

Trident Luxury Lines Staryard

 * *Repeatable

Space Exploration
Quests are granted when exploring space by entering the system or randomly encountering another ship which directs the player to the system/planet where the mission begins.



Settlement Quests
These missions spawn when exploring procedurally generated Civilian Outposts, Mining Outposts, Industrial Outposts, or Fracking Stations.



Planetary Exploration
These quests spawn occasionally when exploring planets outside of procedurally generated POIs.



Mission Boards

 * General
 * League of Independent Settlers
 * Trade Authority
 * Trackers Alliance
 * Kill Target
 * Trade Authority
 * Trackers Alliance
 * Kill Target
 * Kill Target
 * Kill Target

Rewards
Completing a mission will reward the player with XP, credits and potentially items specific to the mission. The amount of XP and credits depends on the type of mission: main (further divided by act for XP), faction, misc, etc. Within each type, there are three (four for credits) different reward sizes, which correspond to the difficulty of the mission. The credit reward further depends on the level of the player.